Author Topic: Hosting games with JavaOP  (Read 9937 times)

0 Members and 2 Guests are viewing this topic.

Offline dotagosu22

  • Newbie
  • *
  • Posts: 6
    • View Profile
Hosting games with JavaOP
« on: August 18, 2007, 02:18:05 pm »
Hello guys. I have been told about this bot and i have some question. Does this bot have a feature to host games? I need some bot that will run in tray and host games, like: host game, wait till it ends, host another game. Is it possible to make such a bot? Thank you in advance for any help!

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Hosting games with JavaOP
« Reply #1 on: August 18, 2007, 02:25:54 pm »
It is very possible to make such a bot, and it's conceivable that a plugin could be written for JavaOp that can do exactly that. However, the functionality doesn't currently exist.

Offline dotagosu22

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: Hosting games with JavaOP
« Reply #2 on: August 18, 2007, 02:34:47 pm »
Sadly to say that i am not a programmer in anyway. Can i ask if someone can help me with writing this plugin?

Offline Chavo

  • x86
  • Hero Member
  • *****
  • Posts: 2219
  • no u
    • View Profile
    • Chavoland
Re: Hosting games with JavaOP
« Reply #3 on: August 19, 2007, 12:43:10 am »
contact Wuffle on the dota-allstars.com forum or figure out who the hell is developing listchecker

Either way there is no way you are going to convince either without some major incentive.

Hell, I'll do it if you can match what I'm making not doing battle.net dev (my guess is you can't).

Offline dotagosu22

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: Hosting games with JavaOP
« Reply #4 on: September 19, 2007, 05:41:24 pm »
Maybe you can just do it? :)

Offline Camel

  • Hero Member
  • *****
  • Posts: 1703
    • View Profile
    • BNU Bot
Re: Hosting games with JavaOP
« Reply #5 on: September 20, 2007, 05:36:33 pm »
It's a pretty big time commitment, even for someone of skill in the art. You might consider using a program like Auto-It to instruct a real SC client to host games; then you wouldn't have to emulate it.

<Camel> i said what what
<Blaze> in the butt
<Camel> you want to do it in my butt?
<Blaze> in my butt
<Camel> let's do it in the butt
<Blaze> Okay!

Offline DBX_5

  • Newbie
  • *
  • Posts: 19
    • View Profile
Re: Hosting games with JavaOP
« Reply #6 on: September 28, 2007, 03:45:26 pm »
there are other ways of doing this without using JavaOp, the PGL Bots made by Leax have the ablity to host games, the main problem how ever is bandwidth issues which is the same for Wuffles TDAL bots.

Offline O)Matt_Burch

  • Newbie
  • *
  • Posts: 12
    • View Profile
Re: Hosting games with JavaOP
« Reply #7 on: October 06, 2007, 02:47:09 pm »
I plan to be creating this.  It won't be a plugin, or something completely different.  It will just be a sleepscript.  Just get that plugin, and I shall give my script to you once I'm done it.  I'll begin to make it on the 10th, and it should be done in a couple days.  I can use -run applscriptosx or something, I forgot.  Tell it to put sc window up front, "keypress enter" "keypress "I want to say this"" "keypress enter"  I wanted to do this so I can have a starcraft account logged on all the time, and have it send messages as fast, and as many as it can or wants to.  No flooding.  Ever.  It will have an automatic rejoin a game, every 10 minutes or so.  The only problem would be to be able to play and it send messages at the sametime.  I guess I'll have to have the bot check if the starcraft account is in the channe or not.  Then it will send the message, or just put it in a file, and the script will run it when it is in the game.  It sounds doable, and easy.

Unless you aren't using mac, then this might not work. :P

Offline dotagosu22

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: Hosting games with JavaOP
« Reply #8 on: October 22, 2007, 05:37:39 pm »
Man sounds cool. But i need this bot for Wc3, will it work there?

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Hosting games with JavaOP
« Reply #9 on: October 22, 2007, 06:31:07 pm »
I'm not aware of anybody who has a working game-bot for WC3, although I could be wrong.

Offline Chavo

  • x86
  • Hero Member
  • *****
  • Posts: 2219
  • no u
    • View Profile
    • Chavoland
Re: Hosting games with JavaOP
« Reply #10 on: October 22, 2007, 06:47:52 pm »
You are definately wrong.  There is exactly one fully functional bot that can host WC3 games.  It was written by Wuffle of Clan TDA and uses JavaOp.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Hosting games with JavaOP
« Reply #11 on: October 22, 2007, 07:54:10 pm »
Well, you showed me! :P

Ok, I'm only aware of one bot that does it. Talk to whatshisname. :)

Offline Chavo

  • x86
  • Hero Member
  • *****
  • Posts: 2219
  • no u
    • View Profile
    • Chavoland
Re: Hosting games with JavaOP
« Reply #12 on: October 22, 2007, 08:23:30 pm »
Haha.  I think I mentioned it before in the other thread.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Hosting games with JavaOP
« Reply #13 on: October 22, 2007, 08:33:16 pm »
Nice, I remember somebody (likely you) mentioning that bot, but I don't remember reading that it could do War3 games. That means little, though. :)

trust

  • Guest
Re: Hosting games with JavaOP
« Reply #14 on: October 22, 2007, 09:26:01 pm »
Maybe you can just do it? :)

The problem with asking for battle.net related things on this forum is that most people here no longer go on battle.net!