Yah, if you re-read I was actually refering to that source code more so than the article itself, i've played around with it a bit. And that example is real world example if you are a game designer, to me that was confusing for a long time trying to dive in and figure it out.
Still interested in other examples of doing similar things, like skywings binary chat plugins the SDK/bcp.h header file, i know alot of people have made plugin systems to work with that was hoping other's would share methods they've found that work well in c/c++..
Note: Not looking for full source codes more idea's and small examples here.