Author Topic: A C# Event Primer (for iago!)  (Read 21469 times)

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Offline MyndFyre

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A C# Event Primer (for iago!)
« on: October 16, 2007, 03:08:05 am »
This was for iago!!! :)
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Offline Joe

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Re: A C# Event Primer (for iago!)
« Reply #1 on: October 16, 2007, 12:18:40 pm »
I don't have time to read it right now (late for work -- damn you x86!), but a big TIA goes out to you for when I finally do.
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Offline while1

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Re: A C# Event Primer (for iago!)
« Reply #2 on: October 16, 2007, 12:44:35 pm »
Sweet.

Thanks Mynd.  Although I'm not in a situation where I'm required to familiarize myself with C# for a job or school, as a hobby I always enjoy expanding my scripting and programming language repertoire.

Reading the first couple of paragraphs, it seems like this primer is great for someone like myself too because I'm in the same boat as you when you first started with C# (AP CS and one semester of Java at university, but not any advanced or extensive use of Java).

Thanks again, now I have some reading material for my two hour backseat drive to university.
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Offline Camel

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Re: A C# Event Primer (for iago!)
« Reply #3 on: October 22, 2007, 02:37:25 am »
Always remember to check for nullility!

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Offline iago

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Re: A C# Event Primer (for iago!)
« Reply #4 on: October 23, 2007, 09:33:12 am »
Incidentally, thanks for writing that. I'll read it soon! :)

Offline iago

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Re: A C# Event Primer (for iago!)
« Reply #5 on: November 05, 2007, 04:24:00 pm »
All righty!

I started reading it, and realized I was somewhat over my head. So I went and read this tutorial and read it again. Much better the second time around!

The part of the tutorial about events confused me, but after reading your primer I understood. Woohoo!

Offline MyndFyre

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Re: A C# Event Primer (for iago!)
« Reply #6 on: November 05, 2007, 07:37:27 pm »
Awesome, glad to hear it! Are you a convert yet?
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Offline iago

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Re: A C# Event Primer (for iago!)
« Reply #7 on: November 05, 2007, 11:24:41 pm »
From what I've seen, definitely not. Everything about the language feels icky and hackish. The whole "We need to do this" "We can't" "Find a way!" mindset. I don't like it at all. I hate overloaded operators a lot, and the "properties" thing has the same icky feeling to it that I don't like in overloaded operators.

So yeah, overall, I hate it. I think they had some good ideas, but they made the mistake of trying to make it look like C++. I don't know how I would have done it, but I don't like how they did.

Offline Camel

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Re: A C# Event Primer (for iago!)
« Reply #8 on: November 05, 2007, 11:26:57 pm »
Agreed!

Java is, syntactically, beautiful. As for its implementation, well, that's another story.

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Offline abc

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Re: A C# Event Primer (for iago!)
« Reply #9 on: November 06, 2007, 09:48:56 am »
Agreed!

Java is, syntactically, beautiful. As for its implementation, well, that's another story.

Funny, I hate Java, but I love C#.

Offline iago

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Re: A C# Event Primer (for iago!)
« Reply #10 on: November 06, 2007, 10:12:32 am »
Agreed!

Java is, syntactically, beautiful. As for its implementation, well, that's another story.

Funny, I hate Java, but I love C#.

C# has a lot of nice ideas, but I don't like how they were implemented at all.

Offline Warrior

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Re: A C# Event Primer (for iago!)
« Reply #11 on: November 06, 2007, 10:25:47 am »
Agreed!

Java is, syntactically, beautiful. As for its implementation, well, that's another story.

Funny, I hate Java, but I love C#.

C# has a lot of nice ideas, but I don't like how they were implemented at all.

What do you mean specifically?
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Offline iago

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Re: A C# Event Primer (for iago!)
« Reply #12 on: November 06, 2007, 11:34:35 am »
A lot of different things. But I know better than to get into a discussion about anything Microsoft-related with you, so I'm not going to bite.

Offline Warrior

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Re: A C# Event Primer (for iago!)
« Reply #13 on: November 06, 2007, 11:39:43 am »
A lot of different things. But I know better than to get into a discussion about anything Microsoft-related with you, so I'm not going to bite.

I won't jump, promise. I genuinely want to know
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Offline iago

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Re: A C# Event Primer (for iago!)
« Reply #14 on: November 06, 2007, 12:04:58 pm »
A lot of different things. But I know better than to get into a discussion about anything Microsoft-related with you, so I'm not going to bite.

I won't jump, promise. I genuinely want to know

Fine, since you promised. These are just the things that bug me most.

My least favorite thing so far is pointers, though. Having to declare variables as "fixed" indicates a fundamental problem: they're trying to add a low-level paradigm to a high-level language, and end up with ugly constructs like that. It doesn't have a good feeling to me.

I also hate operator overloading. To me, a + should always add and a << should always left-shift. C# provides operator overloading, which is something I can get over. However, when using, for example, delegates, you add all your events to your delegate with + and remove them with -. That kind of thing just isn't right, to me. Then when you want to find out if it's empty, you compare it to null. That's just confusing, it took me awhile to figure out how a non-reference variable could be null. In my opinion, it's exactly why operator overloading is bad.

Another thing I don't like is that they .. damnit, I got an email and left for 10 minutes, so I totally forget what I was writing. Ohwell. :)