I'm going to start off by saying that the PS3 is not a PS2. Yes, it was completely backwards compatible at first, but things have changed (not sure why). Also, the people buying the 40gb PS3 are paying $200 less than the early adopters. That hardly qualifies as being screwed. Furthermore, the xbox 360 requires the hard drive to be backwards compatible. People laying down $300 for the core didn't get backwards compatibility, but I don't think they were screwed. They bought an Xbox 360, not an original xbox.
The PS3 was pitched as the "all in one" gaming platform, it was lauded for it's backwards compatability. Whatever sales it managed to scruff up in a years time was because of this. The PS2 has a huge array of great games, HUGE. They desperately needed Backwards compat to keep people interested until games worth playing came out.
Guess what? No games worth playing came out, and now they lost Backwards Compatability. Who the hell would buy a PS3 now? What are you going to do, play Resistance 24/7?
This example is dreadful. The PS3 was made to be a PS3; it's still a PS3 without backwards compatibility. The iPhone was made to be a cell phone; without this function, it can no longer perform the purpose it was built for.
I think a better analogy would be the phase out of floppy disks. People still had games on them, but suddenly, they had to buy a separate product to use them (i.e. a usb floppy drive). This analogy doesn't work too well due to cost disparity.
You're underminding the initial aim of the PS3. It WAS advertised with FULL backwards compatability, it was one of it's selling points. Maybe they should pull the Blu-Ray drive next and tell people to lay down a few hundred for that crap of a format too?
It's a stupid move, one that screws over people who were possibly looking into a PS3. Read the comments from the articles where it was announced, this is not going to encourage PS3 sales. It's going to encourage 360 sales.
I'm thinking I brought games up when I said there were a few decent games on it, which there are. You're right that there aren't too many exclusives, but exclusives are becoming increasingly uncommon in today's gaming market; development costs have sky-rocketed, and the best way to offset them is to sell to the largest audience possible. Also, most of the 360's exclusives are coming from Microsoft and it's subsidiaries, meaning that part of your argument sucks.
I fail to see how a library of 300+ Games, of which maybe 15 are availible on the PS3 is a "subsidiary of Microsoft" or Microsoft themselves.
Only two important ones are Halo 3 and Gears of War, and maybe PGR.
I mean, if you can list more then by all means. It's easy to list them with the PS3, since the brick of a console has so little games. The problem with Sony is that they over promise and under-achieve.
The ports are really hit or miss, as they were last generation. If the company is good, the ports will be about equal in performance. With Madden, I'm going to just chalk that up to EA sucking.
All ports are hit-or-miss, this is why you discourage ports from your console. Don't look at the issue of "EA sucking", why did they choose to develop PRIMARILY on the 360? Why is id technology, creators of Doom, choosing to work primarily on the 360? Why is Grand Theft Auto IV getting a timed XBox 360 exclusive? Devil May Cry? Assasins Creed?
There may not be many, but there are a few games worth playing on the PS3. The ones I can think of are Ninja Gaiden Sigma, Oblivion, and maybe Resistance. I only played Ninja Gaiden Black and Oblivion; both were amazing, so there's no reason to think they'd be bad on the PS3. I haven't played Resistance, but friends have told me it was good.
So you can think of two games (One of which is on the 360), and a game you have not played yet? How much did you pay for your brick?
I don't play online, so I'm not about to say much about this; I tried it on Xbox Live for a bit, and my experience was poor, at best. You do neglect one important thing, and that is cost. Microsoft charges people for online play; it's free with Sony. What is most surprising to me is the fact that Sony hosts servers for gamers to play on; as far as I know, xbox live is peer-to-peer.
XBox Live offers two Tiers of service. Silver and Gold. Free and Subscription based. Even the subscription is like $60 a year. The fun you have playing with your friends highly offsets the cost.
Ugh... every gaming company has screwed up. Microsoft was arrogant enough to believe that their superior hardware in the original Xbox would automatically beat the PS2.
Microsoft was humble entering the First Gen. They did not have a brand established. What they WERE sure of, was that the XBox had the most superior graphics at the time. I attribute the short comings of the first XBox to a lack of XBox Live, and a lack of a decent launch title.
Now let's look at today. Sony has a .. lack of any even remotely interesting online service/content, and it had a shiteous collection of launch titles.
But wait, they can still claim graphical superiorty right? No. The most they'd gain is marginal improvements over the 360's graphical quality if anyone even cared enough to devote money to developing for it.
Nintendo went with cartridges in the N64 era. Sega's chosen format for the Dreamcast allowed people to easily pirate games. Each time, though, it took a few years to see where a console would end up. As it's only been about a year with the PS3, I'm not about to count it out. If the systems don't start moving with Final Fantasy, Metal Gear Solid 4, Unreal Tournament 3, and any other high profile games are out, then Sony will have lost.
When's MGS4 coming out again? It's been pushed back like four times. Seriously. Final Fantasy? Seems a lot of people are upset with the direction of the game these days, but perhaps if that subsidiary of Sony can push out a decent games people can dust off their PS3s.
UT3? As much as I think Epic has their head too far up their as, I believe this will move units only due to it's high profile. Their support for the Unreal Engine 3 is abyssmal, there have been complaints by licensees of the Engine due to critical bugs and performance issues remaining unfixed. I wouldn't trust them as far as I can throw them, but from the way UE3's looking it may very well turn things around slightly.
I still think it's a sad state, when you rely on cutting costs and cutting features to sell consoles. The games sell the console, it's supposed to pay off in the users mind. I'm sure PS3 owners once they think about it are pretty puzzled as to why they laid down the money on this console.
Backwards Compatability with HD Upscaling was the last thing the PS3 has left. Removing it was the nail in the coffin.
Let's look past our bias against certain companies and realize they're not totally evil. In fact, Sony is a great electronics manufacturer if you ask me.