No, I'd doubt his credibility if he said it about any console. He's been wrong before. What's to say he's right or wrong about this, besides his "insider information"?
Furthermore, I didn't even bring Carmack up in my post. Nice try, though.
You're telling me that the "But drake, it's not just some guy! It's Dean Takahashi!" was not a jab at my defending of Carmack?
Please.
If you won't believe on report, how about more affirming the same general conclusion?:
http://games.slashdot.org/article.pl?sid=06/02/02/2054201 - PS3 Developer fired for voicing his mind of the system
- Gives his exact name, his job, and provides an example of his work (E3 PS3 presentation)
- Compares his work with the work of XBox 360 Devs, favors the 360
- Sony promptly fires him from SCEA. It seems not even their internal developers like the PS3.
http://www.hardcoreware.net/reviews/review-348-1.htm - Developers take on the PS3
- Mentions the fact that the 360's three cores are easier to program for as opposed to the PS3 SPEs
- Mentions the fact that the 360 has superior GPU processing power, the Cores is what theoretically push the PS3 over the top but none of them are taken advantage of in any way meaningful.
- Mentions a method (employed by Halo 3) for using multiple framebuffers to anti-alias and light High Definition Content, saves processing power while retaining beauty. The PS3 has to process this itself, and with the lack of SPEs being taken advantage the cost adds up.
Now let's go back to pre-PS3. Developers were not given final development kits until
very late in the Game, early on they had to cough up $25,000 per kit to get a system which emulated (quite poorly from the articles I've read) what the PS3
may be like.
Do you really think this encourages developers? Do you think this yields success?
Now, after reading all of this can you seriously still doubt the legitimacy of the article? Developers are shying away from the Playstation 3, it's something that's been reiterated by:
John Carmack
Crytek (Makers of FarCry, Crysis)
EA (Various Studios within the EA brand actually)
The only reason Epic seems to be staying with the PS3 is because Sony licensed their Engine and exclusivity rights for the PS3. Let's add this to the numerous complaints about frame rate and development technical support on the UE3 and it quickly starts to look sour. FYI: The reports of the UE3 fallacies are being made by people WORKING on PS3 games. The exact name of the game fails me now, but I'll look it up.
The facts like I've said many times, are undeniable.