Author Topic: Crysis Single Player Demo Released!  (Read 4449 times)

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Offline Blaze

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Crysis Single Player Demo Released!
« on: October 26, 2007, 08:38:43 pm »
And like a fool I believed myself, and thought I was somebody else...

Offline Blaze

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Re: Crysis Single Player Demo Released!
« Reply #1 on: October 26, 2007, 10:43:21 pm »
After completing it, I have two things to say:  Holy fuck.  It's hot.

Edit:

Here's two screenshots mashed into one huge 3.2mb PNG.

http://maide.ca/public/random/pictures/8800/crysis.PNG

The top screenshot is settings on "high" (Max the demo allows) with resolution set to 1440x900.  After some in-game lag I changed my resolution down to 1024x768, which you can see in the second.  There is quite a bit of action in this baby.  :)
« Last Edit: October 26, 2007, 10:48:28 pm by Blaze »
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Offline Newby

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Re: Crysis Single Player Demo Released!
« Reply #2 on: October 26, 2007, 11:34:19 pm »
After some in-game lag

And you have what specs for a computer?

I'll pass. That would eat my computer alive, lulz.
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline Sidoh

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Re: Crysis Single Player Demo Released!
« Reply #3 on: October 27, 2007, 03:17:14 am »
Holy fuck.  I figured since it's Friday and I have no homework due until next week, I'd give this a try.  I played through it with graphics on high (I think you need Vista/DX10 to run it on ultra high) and 1280x1024 resolution (didn't have any lag problems, but the shadow rendering acted a little funny).

It looks absolutely phenomenal.  The graphics are the best I've seen (which I suppose doesn't say much since I don't really play video games much), the game play is fantastic and the story line looks extremely promising.  I don't know if I'll buy it since I'm so busy this semester, but it looks fantastic.

Offline Warrior

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Re: Crysis Single Player Demo Released!
« Reply #4 on: October 27, 2007, 10:43:35 am »
I have been saying this for the past year and a half.

GAME OF THE YEAR.

DirectX10 makes it absolutely fucking beautiful.
One must ask oneself: "do I will trolling to become a universal law?" And then when one realizes "yes, I do will it to be such," one feels completely justified.
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Offline Sidoh

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Re: Crysis Single Player Demo Released!
« Reply #5 on: October 27, 2007, 12:21:49 pm »
I have been saying this for the past year and a half.

GAME OF THE YEAR.

DirectX10 makes it absolutely fucking beautiful.

Yeah, I remember you showing me screenshots, but seeing it played is so much more impressive!

I don't have DX10 because I don't want to install Vista. :(

I suppose I could now, though, since all I really use Windows for is when I want to use Maple (it runs like crap under Wine.  I think it has something to do with OpenGL not being configured correctly).  Maybe I'll do that this weekend...

Offline rabbit

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Re: Crysis Single Player Demo Released!
« Reply #6 on: October 27, 2007, 12:36:44 pm »
I have Maple for Unix/Linux, you can has want?

Offline Warrior

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Re: Crysis Single Player Demo Released!
« Reply #7 on: October 27, 2007, 12:42:41 pm »
I have been saying this for the past year and a half.

GAME OF THE YEAR.

DirectX10 makes it absolutely fucking beautiful.

Yeah, I remember you showing me screenshots, but seeing it played is so much more impressive!

I don't have DX10 because I don't want to install Vista. :(

I suppose I could now, though, since all I really use Windows for is when I want to use Maple (it runs like crap under Wine.  I think it has something to do with OpenGL not being configured correctly).  Maybe I'll do that this weekend...

Of course, assuming you have a DX10 class card =).
Does the Demo ship with DX10 support?

For the MP Beta they had to postpone it because of Driver quality.
One must ask oneself: "do I will trolling to become a universal law?" And then when one realizes "yes, I do will it to be such," one feels completely justified.
-- from Groundwork for the Metaphysics of Trolling

Offline Sidoh

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Re: Crysis Single Player Demo Released!
« Reply #8 on: October 27, 2007, 12:47:56 pm »
Yeah, I do.  Nvidia 8800 GTS (I think.  GTX, maybe?  The one that's not $500).  I'm not sure on the demo, but I really think so.  It has options for "very high" on the graphics options, but they were greyed out for me.  I assumed this was because I wasn't running DX10.

I have Maple for Unix/Linux, you can has want?

Yeah, that'd be great!

Offline rabbit

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Re: Crysis Single Player Demo Released!
« Reply #9 on: October 27, 2007, 01:14:04 pm »
Yeah, I do.  Nvidia 8800 GTS (I think.  GTX, maybe?  The one that's not $500).  I'm not sure on the demo, but I really think so.  It has options for "very high" on the graphics options, but they were greyed out for me.  I assumed this was because I wasn't running DX10.

I have Maple for Unix/Linux, you can has want?

Yeah, that'd be great!
K, I'll get it ready for you.

Offline Warrior

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Re: Crysis Single Player Demo Released!
« Reply #10 on: October 27, 2007, 01:22:17 pm »
Yeah, I do.  Nvidia 8800 GTS (I think.  GTX, maybe?  The one that's not $500).  I'm not sure on the demo, but I really think so.  It has options for "very high" on the graphics options, but they were greyed out for me.  I assumed this was because I wasn't running DX10.

I have Maple for Unix/Linux, you can has want?

Yeah, that'd be great!

I see, yea "Very high" is probably DirectX10. I think you should wait until performance reads on DX10 come out before upgrading though.

Seems like it's a pretty hit/miss thing with drivers.
One must ask oneself: "do I will trolling to become a universal law?" And then when one realizes "yes, I do will it to be such," one feels completely justified.
-- from Groundwork for the Metaphysics of Trolling

Offline Sidoh

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Re: Crysis Single Player Demo Released!
« Reply #11 on: October 27, 2007, 02:09:50 pm »
Ah, I see.

I have hardly anything on Windows right now, but reinstalling XP and setting it up the way I like is always a bit annoying. :)

Offline Blaze

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Re: Crysis Single Player Demo Released!
« Reply #12 on: October 27, 2007, 03:25:44 pm »
Holy fuck.  I figured since it's Friday and I have no homework due until next week, I'd give this a try.  I played through it with graphics on high (I think you need Vista/DX10 to run it on ultra high) and 1280x1024 resolution (didn't have any lag problems, but the shadow rendering acted a little funny).

It looks absolutely phenomenal.  The graphics are the best I've seen (which I suppose doesn't say much since I don't really play video games much), the game play is fantastic and the story line looks extremely promising.  I don't know if I'll buy it since I'm so busy this semester, but it looks fantastic.

I thought the story was kind of lame, but compared so some of the games the industry is outputting these days, it's not bad.  :P  I also had weird shadow renders - Some shadows would stay on the screen instead of refreshing until I looked in like the opposite direction.
And like a fool I believed myself, and thought I was somebody else...

Offline Sidoh

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Re: Crysis Single Player Demo Released!
« Reply #13 on: October 27, 2007, 04:22:48 pm »
I thought the story was kind of lame, but compared so some of the games the industry is outputting these days, it's not bad.  :P  I also had weird shadow renders - Some shadows would stay on the screen instead of refreshing until I looked in like the opposite direction.

It may be because I love futuristic scifi, especially when they don't use super-cliche technology.

Offline Blaze

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Re: Crysis Single Player Demo Released!
« Reply #14 on: October 27, 2007, 05:17:41 pm »
After some in-game lag

And you have what specs for a computer?

I'll pass. That would eat my computer alive, lulz.

I found a better solution just now: turn 16Q Anti-Aliasing off.  :D

The lag happened when the game takes over during plot developments/etc.
And like a fool I believed myself, and thought I was somebody else...