Yeah, I realized that when a user messages me, the TOCClient_Message() event is called, and I grab the values from MessageEventAgs.Message and throw them into Msg, and same for the From variable, then they should be found in the TriviaManager class, in those variables...
EDIT:
I threw in a breakpoint at Console.WriteLine(Msg);
in the Start() function in TriviaManager, and the point is called, but it returns null, then I go back over to connection manager, and I see that the message is indeed, in the variable Msg, so some how before it gets to TriviaManager it's returning null?