Author Topic: JavaOP Programming Issue  (Read 7379 times)

0 Members and 1 Guest are viewing this topic.

Offline douggiefresh18

  • Newbie
  • *
  • Posts: 7
    • View Profile
JavaOP Programming Issue
« on: August 05, 2009, 11:57:56 am »
11:56:38.145] INFO: Trying BNLS server: bnls.valhallalegends.com
[11:56:38.153] INFO: Resolving ip for server: useast.battle.net
[11:56:38.174] INFO: Resolves to 12 different addresses
[11:56:38.177] INFO: Choosing address 10 [useast.battle.net/63.240.202.134]
[11:56:38.178] INFO: Attempting to connect
[11:56:38.281] INFO: Connected to /63.240.202.134:6112
[11:56:38.289] INFO: Trying BNLS server: bnls.valhallalegends.com
[11:56:38.298] INFO: Connected to useast.battle.net:6112
[11:56:38.302] INFO: Sending protocol byte (0x01).
[11:56:38.303] INFO: Switching to Binary protocol.
[11:56:38.308] INFO: Sending authorization.
[11:56:38.514] WARNING: BNLS server 'bnls.valhallalegends.com' returned an error -- this means the server might not be running.
[11:56:38.521] WARNING: The error is: java.net.SocketException: java.net.ConnectException: Connection refused
[11:56:38.524] INFO: Attempting to use next BNLS server.
[11:56:38.530] WARNING: Out of BNLS servers, defaulting to local hashing.
[11:56:38.531] INFO: Authorization sent, waiting for reply.
[11:56:38.536] INFO: Beginning to receive packets
[11:56:38.581] exceptions.InvalidVersion: CheckRevision is not supported for product STAR.
[11:56:38.586] versioning.CheckRevision.checkRevision(CheckRevision.java:51)
[11:56:38.587] versioning.Game.checkRevision(Game.java:118)
[11:56:38.592] versioning.BNLSWrapper.getVersionCheck(BNLSWrapper.java:121)
[11:56:38.599] Login.getAuthCheck(Login.java:152)
[11:56:38.604] PluginMain.processedPacket(PluginMain.java:295)
[11:56:38.607] pluginmanagers.PluginRegistration.processedIncomingPacket(PluginRegistration.java:722)
[11:56:38.611] bot.PacketThread.run(PacketThread.java:179)


On the forum in the Mac OS problems someone suggested logging with BNLS, but where in the programming of the bot would you change that and how is it written? 

Any other suggestions?

Thank You

Offline Newby

  • x86
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: JavaOP Programming Issue
« Reply #1 on: August 05, 2009, 12:09:28 pm »
[11:56:38.514] WARNING: BNLS server 'bnls.valhallalegends.com' returned an error -- this means the server might not be running.

You did try using BNLS. However, it's down. Choose a different BNLS server. It's in settings, somewhere.
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline douggiefresh18

  • Newbie
  • *
  • Posts: 7
    • View Profile
Re: JavaOP Programming Issue
« Reply #2 on: August 05, 2009, 12:31:28 pm »
What's a different BNLS server besides bnls.valhallalegends.com <-- Only one it has on my JavaOp. 


Offline Hdx

  • The Hdx!
  • Full Member
  • ***
  • Posts: 311
  • <3 Java/Cpp/VB/QB
    • View Profile
Re: JavaOP Programming Issue
« Reply #3 on: August 05, 2009, 01:28:36 pm »
http://img140.exs.cx/img140/6720/hdxnew6lb.gif
09/08/05 - Clan SBs @ USEast
 [19:59:04.000] <DeadHelp> We don't like customers.
 [19:59:05.922] <DeadHelp> They're assholes
 [19:59:08.094] <DeadHelp> And they're never right.

Offline Camel

  • Hero Member
  • *****
  • Posts: 1703
    • View Profile
    • BNU Bot
Re: JavaOP Programming Issue
« Reply #4 on: August 05, 2009, 04:24:14 pm »
http://toshley.net/py/status.php
lol, jbls.clanbnu.net is on there....

That's just a DNS record I use to point at whatever server's up at the time. My personal JBLS server isn't pointed to by that any more, cause it kept crashing under the load :P

[edit] ok well i gave in to the pressure and pointed it back to my personal server....so i'm a liar
« Last Edit: August 06, 2009, 03:27:03 am by Camel »

<Camel> i said what what
<Blaze> in the butt
<Camel> you want to do it in my butt?
<Blaze> in my butt
<Camel> let's do it in the butt
<Blaze> Okay!

Offline Blaze

  • x86
  • Hero Member
  • *****
  • Posts: 7136
  • Canadian
    • View Profile
    • Maide
Re: JavaOP Programming Issue
« Reply #5 on: August 05, 2009, 06:01:57 pm »
Sorry to be off-topic, but Idaks / Bryson, is that you?
And like a fool I believed myself, and thought I was somebody else...

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Re: JavaOP Programming Issue
« Reply #6 on: August 06, 2009, 04:31:09 am »
Even if you get a BNLS server working, I should warn you that you'll be disconnected after two minutes from Warden anyhow.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline MyndFyre

  • Boticulator Extraordinaire
  • x86
  • Hero Member
  • *****
  • Posts: 4540
  • The wait is over.
    • View Profile
    • JinxBot :: the evolution in boticulation
Re: JavaOP Programming Issue
« Reply #7 on: August 06, 2009, 04:26:51 pm »
Even if you get a BNLS server working, I should warn you that you'll be disconnected after two minutes from Warden anyhow.
Warden wasn't enabled this morning.  Since the new War3 patch came out it's been off.
I have a programming folder, and I have nothing of value there

Running with Code has a new home!

Our species really annoys me.

Offline douggiefresh18

  • Newbie
  • *
  • Posts: 7
    • View Profile
Re: JavaOP Programming Issue
« Reply #8 on: August 17, 2009, 12:58:06 pm »
12:57:02.450] NOTICE: Bot 'FreshBot' has been started.
[12:57:02.453] INFO: Resolving ip for server: useast.battle.net
[12:57:02.454] INFO: Resolves to 12 different addresses
[12:57:02.455] INFO: Choosing address 10 [useast.battle.net/63.240.202.131]
[12:57:02.455] INFO: Attempting to connect
[12:57:02.658] INFO: Connected to /63.240.202.131:6112
[12:57:02.660] INFO: Connected to useast.battle.net:6112
[12:57:02.662] INFO: Sending protocol byte (0x01).
[12:57:02.663] INFO: Switching to Binary protocol.
[12:57:02.665] INFO: Sending authorization.
[12:57:02.669] INFO: Authorization sent, waiting for reply.
[12:57:02.671] INFO: Beginning to receive packets
[12:57:03.126] exceptions.InvalidVersion: CheckRevision is not supported for product STAR.
[12:57:03.128] versioning.CheckRevision.checkRevision(CheckRevision.java:51)
[12:57:03.131] versioning.Game.checkRevision(Game.java:118)
[12:57:03.131] versioning.BNLSWrapper.getVersionCheck(BNLSWrapper.java:121)
[12:57:03.134] Login.getAuthCheck(Login.java:152)
[12:57:03.134] PluginMain.processedPacket(PluginMain.java:295)
[12:57:03.139] pluginmanagers.PluginRegistration.processedIncomingPacket(PluginRegistration.java:722)
[12:57:03.142] bot.PacketThread.run(PacketThread.java:179)

I changed to a different BNLS server and now this is the error i'm receiving... I know its a valid key