Author Topic: MD5  (Read 10469 times)

0 Members and 1 Guest are viewing this topic.

Offline Nate

  • Full Member
  • ***
  • Posts: 425
  • You all suck
    • View Profile
MD5
« on: July 01, 2005, 05:41:17 pm »
Ok, if i did something like hashed my name "111787" using the MD5 algorithm, is it possible to unhash it if you know the end result?

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: MD5
« Reply #1 on: July 01, 2005, 06:59:48 pm »
No. Hashing algorithms are irreversable. They're commonly used in data integrity algorithms and things of that nature.

Quote
Producing hash values for accessing data or for security. A hash value (or simply hash), also called a message digest, is a number generated from a string of text. The hash is substantially smaller than the text itself, and is generated by a formula in such a way that it is extremely unlikely that some other text will produce the same hash value.

Offline Blaze

  • x86
  • Hero Member
  • *****
  • Posts: 7136
  • Canadian
    • View Profile
    • Maide
Re: MD5
« Reply #2 on: July 01, 2005, 07:50:33 pm »
You can brute force values though..
And like a fool I believed myself, and thought I was somebody else...

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: MD5
« Reply #3 on: July 01, 2005, 07:53:39 pm »
Yes, you can find it by brute forcing, but that might take a long time.

With MD5, however, there is a weakness.  Although you can't reverse it, it isn't impossible to find two strings that hash to the same value.  Those collisions can cause problems.

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: MD5
« Reply #4 on: July 01, 2005, 08:01:11 pm »
Yes, you can find it by brute forcing, but that might take a long time.

With MD5, however, there is a weakness.  Although you can't reverse it, it isn't impossible to find two strings that hash to the same value.  Those collisions can cause problems.

Which are usually found by brute forcing. Is it just me or would that take an increadible amount of time? :)

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: MD5
« Reply #5 on: July 01, 2005, 09:50:48 pm »
Yes, you can find it by brute forcing, but that might take a long time.

With MD5, however, there is a weakness.  Although you can't reverse it, it isn't impossible to find two strings that hash to the same value.  Those collisions can cause problems.

Which are usually found by brute forcing. Is it just me or would that take an increadible amount of time? :)

No, because MD5 has a vulnerability that certain patterns or something can be forced or are predictable.  I don't know the details, but MD5 collisions can be forced without a lot of work.

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: MD5
« Reply #6 on: July 02, 2005, 12:20:18 am »
Yes, you can find it by brute forcing, but that might take a long time.

With MD5, however, there is a weakness.  Although you can't reverse it, it isn't impossible to find two strings that hash to the same value.  Those collisions can cause problems.

Which are usually found by brute forcing. Is it just me or would that take an increadible amount of time? :)

No, because MD5 has a vulnerability that certain patterns or something can be forced or are predictable.  I don't know the details, but MD5 collisions can be forced without a lot of work.

Then use a different hashing algorithm? :)

Offline Quik

  • Webmaster Guy
  • x86
  • Hero Member
  • *****
  • Posts: 3262
  • \x51 \x75 \x69 \x6B \x5B \x78 \x38 \x36 \x5D
    • View Profile
Re: MD5
« Reply #7 on: July 02, 2005, 12:44:45 am »
SHA-1 is proven to have collisions as well, and that was thought to be perfect. However, it will take longer than one's willing to wait, and a very high-powered machine to do so.
Quote
[20:21:13] xar: i was just thinking about the time iago came over here and we made this huge bomb and light up the sky for 6 min
[20:21:15] xar: that was funny

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: MD5
« Reply #8 on: July 02, 2005, 01:53:08 am »
SHA-1 is proven to have collisions as well, and that was thought to be perfect. However, it will take longer than one's willing to wait, and a very high-powered machine to do so.

I'm sure all hashing algorithms that have less than infinite outcomes will have the possibility of collisions. Though the chances are low, they're sitll existant. There's an infinite number of possible messages and a finite number of outcome hashes. :)

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: MD5
« Reply #9 on: July 02, 2005, 04:07:51 pm »
SHA-1 is proven to have collisions as well, and that was thought to be perfect. However, it will take longer than one's willing to wait, and a very high-powered machine to do so.

I'm sure all hashing algorithms that have less than infinite outcomes will have the possibility of collisions. Though the chances are low, they're sitll existant. There's an infinite number of possible messages and a finite number of outcome hashes. :)

Yes, but collisions can be induced in MD5 and SHA1 without brute-forcing.  That's the danger.

Offline Blaze

  • x86
  • Hero Member
  • *****
  • Posts: 7136
  • Canadian
    • View Profile
    • Maide
Re: MD5
« Reply #10 on: July 02, 2005, 04:11:40 pm »
Find me something that will hash to this value: ec0e2603172c73a8b644bb9456c1ff6e
And like a fool I believed myself, and thought I was somebody else...

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: MD5
« Reply #11 on: July 02, 2005, 04:32:51 pm »
As far as I know, you need to control both of the strings to induce a collision. 

Offline Quik

  • Webmaster Guy
  • x86
  • Hero Member
  • *****
  • Posts: 3262
  • \x51 \x75 \x69 \x6B \x5B \x78 \x38 \x36 \x5D
    • View Profile
Re: MD5
« Reply #12 on: July 02, 2005, 05:44:00 pm »
You could, however, use that string to find something that hashes to the same value and therefore affectively find out his password (theoretically). Would take a while, though.
Quote
[20:21:13] xar: i was just thinking about the time iago came over here and we made this huge bomb and light up the sky for 6 min
[20:21:15] xar: that was funny

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: MD5
« Reply #13 on: July 02, 2005, 05:50:23 pm »
You could, however, use that string to find something that hashes to the same value and therefore affectively find out his password (theoretically). Would take a while, though.

No, because you need to be able to control both things.


And Blaze --
Quote
iago@Slayer:~/downloads/mdcrack-1.2$ /usr/sbin/mdcrack ec0e2603172c73a8b644bb945                        6c1ff6e

<<System>> MDcrack v1.2 is starting.
<<System>> Using default charset : abcdefghijklmnopqrstuvwxyz0123456789ABCDEFGHI                        JKLMNOPQRSTUVWXYZ
<<System>> Max pass size = 12 >> Entering MD5 Core 1.

Password size: 1

Password size: 2

Password size: 3

Password size: 4

Password size: 5

Password size: 6


----------------------------------------
Collision found ! => batman


Collision(s) tested : 4253876600 in 2322 second(s), 778 millisec, 126 microsec.
Average of 1831988.2 hashes/sec.

Offline Warrior

  • supreme mac daddy of trolls
  • Hero Member
  • *****
  • Posts: 7503
  • One for a Dime two for a Quarter!
    • View Profile
Re: MD5
« Reply #14 on: July 02, 2005, 06:22:42 pm »
nice
One must ask oneself: "do I will trolling to become a universal law?" And then when one realizes "yes, I do will it to be such," one feels completely justified.
-- from Groundwork for the Metaphysics of Trolling