Pretty crazy that we're closer to 2030, than we are 2005. Where did the time go!
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there's two different worlds, roleplaying or you can choose to do PVP.
Guildwars is like diablo, and WoW is like everquest. Can you compare diablo with everquest?
[20:21:13] xar: i was just thinking about the time iago came over here and we made this huge bomb and light up the sky for 6 min[20:21:15] xar: that was funny
QuoteOriginally Posted by PuretoneSo, since level 20 is the highest level, and you get that after 24 hours /played, what are you doing then?I thought it was too easy to get to 60 in WoW, but 24 hours to max level is even faster, what does the GW "end game" hold?Quotethats the whole point dude, a low cap. This game is supposed to be focused on PvP. Thats what the end-game is. What they were trying to do with this game was get rid of the huge time sink, which they've done.In WoW you could PvP at any level but the serious PvP'ing happened post-60, thats when it really becomes about your tactics as a player, not just ganking people 10 levels lower than you.By making a low cap in this game, everybody is "level 60" (in WoW terms) so the PvP is all about skills, not level gaps. This is furthered by the fact that you can only have 8 skills equipped at a time, unlike EVERYTHING you've trained ever in WoW.Its a different kind of game, dont' think of hitting the cap as the end, its the beginning.
Originally Posted by PuretoneSo, since level 20 is the highest level, and you get that after 24 hours /played, what are you doing then?I thought it was too easy to get to 60 in WoW, but 24 hours to max level is even faster, what does the GW "end game" hold?
thats the whole point dude, a low cap. This game is supposed to be focused on PvP. Thats what the end-game is. What they were trying to do with this game was get rid of the huge time sink, which they've done.In WoW you could PvP at any level but the serious PvP'ing happened post-60, thats when it really becomes about your tactics as a player, not just ganking people 10 levels lower than you.By making a low cap in this game, everybody is "level 60" (in WoW terms) so the PvP is all about skills, not level gaps. This is furthered by the fact that you can only have 8 skills equipped at a time, unlike EVERYTHING you've trained ever in WoW.Its a different kind of game, dont' think of hitting the cap as the end, its the beginning.
Two words to burn that: Battle. Grounds.The PvP system in WoW can be just as skill-oriented as it is in GW, there's just a lot more to do asside from PvP. That's why I play it and not GW.Ganking low levels is fun anyway. Mind Controlling a level 30 off of a 1,000ft cliff is great.
I'd personally do as Joe suggests
You might be right about that, Joe.