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void doSomething(int a) { static int num; num += a; // probably will generate a compiler error, as num is unassigned.}
I have a programming folder, and I have nothing of value there
Our species really annoys me.
MSVC is free too http://www.microsoft.com/downloads/details.aspx?FamilyID=272be09d-40bb-49fd-9cb0-4bfa122fa91b&DisplayLang=enIncidentally, static variables work differently in C than C++. Static variables in C still had scope, typically at function-level:Code: [Select]void doSomething(int a) { static int num; num += a; // probably will generate a compiler error, as num is unassigned.}In C++, "static" variables are supposed to belong to a class as opposed to an instance of the class (like in Java and C#).
Quote from: rabbit on September 18, 2005, 01:02:18 pmI dislike MSVCC. The port of GNU MingW+MSYS for Win32 is an awesome compiler, which can be extended to compile C++, Java, and Assembly (it comes with C compiling). I really like it.One thing I dislike about C++ (mostly due to learning VB6 first), is that I can't use a globally accessible variable (IE: class main has a value, but I need to pass an instance of main to every other class so that I can access 1 variable). It's very annoying, but I've gotten somewhat used to it.You're talking about a "static" variable. Code: [Select]class A{public: static int a = 3;};...........A.a = 5; // no instance of A! Just the class itself!I don't think that'll compile, since I seem to remember that C++ has something stupid about static variables, but yeah. Anyway, is the book on C or C++?C is invaluable to learn. Once you know C, any other language is fairly easy. If you ever plan to do anything low-level, like hardware programming or even game hacks, you're going to be doing it in C. C has been around for 25 years, and isn't going anywhere. I love how C code looks. It's nice code, if you know it well you can do anything. You can even do object oriented-style programming in C, and I like doing it in C a lot better than C++.C++, I don't like. It's shambled together on top of C, and makes thing more complicated. In trying to maintain their reverse compatibility with C, they added a lot of kludges and workarounds that make code really ugly (like static class variables have to be initialized outside of the class, or something like that). C++ code tends to be much more mangled and ugly than the equivalent C code. I very much dislike C++. If I intend to do something object-oriented, I use Java. Java wasn't trying to maintain reverse compatibility, so it's a lot nicer. It's like comparing IA-64 assembly to HP-Tru64. HP-Tru64 was designed and built to be 64-bit. So it's faster and cleaner. IA-64, on the other hand, maintains reverse compatibility with 32-bit and 16-bit, and, as such, is pretty ugly.
I dislike MSVCC. The port of GNU MingW+MSYS for Win32 is an awesome compiler, which can be extended to compile C++, Java, and Assembly (it comes with C compiling). I really like it.One thing I dislike about C++ (mostly due to learning VB6 first), is that I can't use a globally accessible variable (IE: class main has a value, but I need to pass an instance of main to every other class so that I can access 1 variable). It's very annoying, but I've gotten somewhat used to it.
class A{public: static int a = 3;};...........A.a = 5; // no instance of A! Just the class itself!
I'd personally do as Joe suggests
You might be right about that, Joe.
QuoteWhat are some likes and dislikes from the people that code it?Likes:- Fast and small binary filesDislikes:- After learning VB, this is hard++.QuoteShould I learn another programming language before jumping into this one?I think Java is a lot easier than C++, yet uses the same basic syntax, so you should probably learn a bit of that first.QuoteWhat's a good compiler I can use on a WinXP box?I settle for MSVC++.
What are some likes and dislikes from the people that code it?
Should I learn another programming language before jumping into this one?
What's a good compiler I can use on a WinXP box?