Just for my record, let's figure out what the stat bonuses are.
The bonuses to each state is a multiplier, either 1/4, 1/3, 1/2, 3/4, 1, 3/2, 2, or 3 (or anything in between, really).
Obviously, 1/4 = very crappy, and 3 = very good, 1 = average. Pixies move at 3x speed and have 1/4con. Elves have 2 dex, dwarves have 2 con, etc.
Here are the attributes. Since you're a RPG'er already, I'm sure you can figure out what they mean. If in doubt, just ask:
Strength
Constitution
Dexterity
Speed
Intelligence
Charisma
Willpower
Perception
Luck
Spellcasting is based on Intelligence and Willpower.
Hand-to-hand combat is based on Strength, Dex, and Luck
Ranged combat is based on Strength, Dex*2, and Luck
Let me know what you think appropriate multipliers are.