Author Topic: Spell List 1.1  (Read 11445 times)

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Offline iago

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Spell List 1.1
« on: November 29, 2005, 11:50:18 am »
I'm not done with Necromancer, but I'm pretty happy with Druid and Wizard.  Have a look:

http://www.javaop.com/~iago/TNTSpells-v1.1.pdf

Offline Sidoh

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Re: Spell List 1.1
« Reply #1 on: November 29, 2005, 01:41:15 pm »
Hmm, which spells would I be using?  I considered my class "'Warlock", I suppose some Wizard spells would be fine, as long as they're dark and mysterious. :)

By the way, great work on this iago.  I particularly liked the "Hoarse Whisperer" spell.  I'm going to get that one.  > :]
« Last Edit: November 29, 2005, 01:43:29 pm by Sidoh »

Offline iago

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Re: Spell List 1.1
« Reply #2 on: November 29, 2005, 02:04:00 pm »
Hmm, which spells would I be using?  I considered my class "'Warlock", I suppose some Wizard spells would be fine, as long as they're dark and mysterious. :)

By the way, great work on this iago.  I particularly liked the "Hoarse Whisperer" spell.  I'm going to get that one.  > :]

Hoarse Whisperer is (should be, anyway) a Druid spell, but i'm sure Towelie will get it! :)

You'd be using Wizard spells.  You can pick and choose which ones suit your character, there is a wide selection. 

Offline Hitmen

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Re: Spell List 1.1
« Reply #3 on: November 29, 2005, 02:39:13 pm »
"causes minor discomfort in the target"
BEST SPELL EVER
Quote
(22:15:39) Newby: it hurts to swallow

Offline rabbit

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Re: Spell List 1.1
« Reply #4 on: November 29, 2005, 05:55:00 pm »
I'd like to use Resist Fatigue, even though I'm not a Wizard.  Doable?
I'd also like to see a "Control Earth" spell as opposed to a mere "Dig" spell :\

More questions!  With Control Elements, is it possible to create (ie: cold) fusion to form other elements (like chlorine)?

God...I look forward to being a Druid.
« Last Edit: November 29, 2005, 06:01:52 pm by rabbit »

Offline Towelie

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Re: Spell List 1.1
« Reply #5 on: November 29, 2005, 07:08:59 pm »
wtf? Im the druid! not you! :-P anyways I love the spells iago. I can't believe that rabbit will be one too! ;-) We will have to organize what spells each of us will get so we dont have useless spells because the other person has it, unless we can use any spell.

Offline rabbit

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Re: Spell List 1.1
« Reply #6 on: November 29, 2005, 08:15:00 pm »
I'm (aparently) a druid.  My character (again, I explain) is based around magic-enhanced melee combat featuring earth/sand spells, ie shields, crushing, blocking, stabbing, stone fist, etc...

Offline iago

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Re: Spell List 1.1
« Reply #7 on: November 29, 2005, 08:16:39 pm »
I'd like to use Resist Fatigue, even though I'm not a Wizard.  Doable?
Yeah, people can use spells in other categories if they/I think it's appropriate

I'd also like to see a "Control Earth" spell as opposed to a mere "Dig" spell :\
Noted

More questions!  With Control Elements, is it possible to create (ie: cold) fusion to form other elements (like chlorine)?
It's the highest level spell a Druid can get, so why not?  It can do pretty much anything :)

Offline Towelie

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Re: Spell List 1.1
« Reply #8 on: November 29, 2005, 11:41:25 pm »
this is going to be uber leet! Level 14 will pwn (If I ever get to it :-) )

Offline rabbit

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Re: Spell List 1.1
« Reply #9 on: November 30, 2005, 09:15:47 pm »
this is going to be uber leet! Level 14 will pwn (If I ever get to it :-) )
You will











by the time you turn 40....maybe.

Offline Towelie

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Re: Spell List 1.1
« Reply #10 on: November 30, 2005, 09:18:04 pm »
rofl. iago do you think you could make experence easier and faster to attain. I would like to be maximum level after 200 or so hours of gametime, maybe less depending on how ofter/long we play .

Offline iago

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Re: Spell List 1.1
« Reply #11 on: November 30, 2005, 09:44:24 pm »
We'll see how the game goes.  Right now, there are probably going to be serious balance issues (there always have been), but we'll figure it out as we go along. 

What I'd actually like to do, eventually, is host bi-weekly games on a regular schedule.  I'll allow like 10 or 12 people to have characters, and to play on a drop-in basis.  People who play more often will have higher level characters, and people who play less will be lower.  I just have to figure out how to make it fair :)

Offline Towelie

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Re: Spell List 1.1
« Reply #12 on: November 30, 2005, 10:18:30 pm »
make sure they arnt schedueled monday-friday from 5-8, otherwise I cant show up (swim is 5:30-7:30, so with travel and preparation etc. it ends up around 5-8 ;-) )

Offline iago

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Re: Spell List 1.1
« Reply #13 on: November 30, 2005, 10:27:40 pm »
They'll be when I have time, I'm not going to plan around any specific player. 

That said they'll probably be weekends. :P

Offline Towelie

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Re: Spell List 1.1
« Reply #14 on: November 30, 2005, 10:31:28 pm »
You just contradicted yourself. I consider you a player, therefore you cant plan it around yourself  ;)