Author Topic: Battle.net Instant Messenger!  (Read 18978 times)

0 Members and 1 Guest are viewing this topic.

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Battle.net Instant Messenger!
« on: January 02, 2006, 06:07:05 pm »
Think AIM. Think Battle.net. Imagine.

More to come!
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Eric

  • Full Member
  • ***
  • Posts: 304
  • I'm new here!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #1 on: January 02, 2006, 06:08:33 pm »
... ridiculous?

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #2 on: January 02, 2006, 06:10:31 pm »
ROFL. This is almost as bad as that Battle.net Trillian plugin that I forget who (I think it was Yoni) wrote for someone else I forgot.
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

trust

  • Guest
Re: Battle.net Instant Messenger!
« Reply #3 on: January 02, 2006, 06:28:29 pm »
ROFL. This is almost as bad as that Battle.net Trillian plugin that I forget who (I think it was Yoni) wrote for someone else I forgot.

Dante.


And, so essentially, this Battle.net Instant Messenger is pretty much what LoRd put in his bot that utilized the whisper system. Yeah.

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Re: Battle.net Instant Messenger!
« Reply #4 on: January 02, 2006, 06:36:36 pm »
This isn't a bot. Its basically a clone of AOL Instant Messenger with more reliable servers, and a different protocol. And yeah, it utilizes the whisper system.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #5 on: January 02, 2006, 06:42:22 pm »
This isn't a bot. Its basically a clone of AOL Instant Messenger with more reliable servers, and a different protocol. And yeah, it utilizes the whisper system.

Battle.net servers are more reliable than AOL servers? Hah! I beg to differ.
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #6 on: January 02, 2006, 06:54:55 pm »
This is stupid, sorry.

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Re: Battle.net Instant Messenger!
« Reply #7 on: January 02, 2006, 06:59:08 pm »
This isn't a bot. Its basically a clone of AOL Instant Messenger with more reliable servers, and a different protocol. And yeah, it utilizes the whisper system.

Battle.net servers are more reliable than AOL servers? Hah! I beg to differ.

Yeah, I don't know where I was going with that. =p

But yeah, theres.. 64 of them (16 machines per DNS, IIRC) in four locations, compared to whatever AOL has in one. Not to mention that theres TestBNCS and PvPGN, which haven't been done with AOL's protocol.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #8 on: January 02, 2006, 07:09:32 pm »
But yeah, theres.. 64 of them (16 machines per DNS, IIRC) in four locations, compared to whatever AOL has in one. Not to mention that theres TestBNCS and PvPGN, which haven't been done with AOL's protocol.

I don't think the delay due to electricity/light traveling accross a medium at 299,792,458 m/s will account for any amount of "annoying" lag when you're IM'ing people.  Maybe when fractions of a second count (like in a FPS) I'd understand you complaining, but not here...

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Re: Battle.net Instant Messenger!
« Reply #9 on: January 02, 2006, 07:15:39 pm »
I never said lag hurt anybody while IM'ing. I said servers that are down hurt people.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #10 on: January 02, 2006, 07:16:56 pm »
I never said lag hurt anybody while IM'ing. I said servers that are down hurt people.

You don't think AIM has more than one machine running to service their IM protocol?

You're funny.

Offline rabbit

  • x86
  • Hero Member
  • *****
  • Posts: 8092
  • I speak for the entire clan (except Joe)
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #11 on: January 02, 2006, 07:29:31 pm »
I never said lag hurt anybody while IM'ing. I said servers that are down hurt people.

You don't think AIM has more than one machine running to service their IM protocol?

You're funny.
Well, it is AOL...

Offline Ryan Marcus

  • Cross Platform.
  • Full Member
  • ***
  • Posts: 170
  • I'm Bono.
    • View Profile
    • My Blog
Re: Battle.net Instant Messenger!
« Reply #12 on: January 02, 2006, 08:18:39 pm »
I wrote about two years ago... pretty much retarted.
Thanks, Ryan Marcus

Quote
<OG-Trust> I BET YOU GOT A CAR!
<OG-Trust> A JAPANESE CAR!
Quote
deadly: Big blue fatass to the rescue!
496620796F75722072656164696E6720746869732C20796F75722061206E6572642E00

Offline Warrior

  • supreme mac daddy of trolls
  • Hero Member
  • *****
  • Posts: 7503
  • One for a Dime two for a Quarter!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #13 on: January 02, 2006, 08:48:17 pm »
IT'S STUPID JUST GIVE UP YOU'RE NEVER GOING TO DO IT.
One must ask oneself: "do I will trolling to become a universal law?" And then when one realizes "yes, I do will it to be such," one feels completely justified.
-- from Groundwork for the Metaphysics of Trolling

Offline wires

  • Pwnage
  • x86
  • Hero Member
  • *****
  • Posts: 1103
  • cocaine is fun!
    • View Profile
    • Weapon Of Mass Destruction
Re: Battle.net Instant Messenger!
« Reply #14 on: January 02, 2006, 08:50:01 pm »
Already been done multiple times, don't think any of them were very successful either. :/

http://www.sclegacy.com/features/exclusive_programs.php

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Battle.net Instant Messenger!
« Reply #15 on: January 02, 2006, 09:32:01 pm »
ROFL. This is almost as bad as that Battle.net Trillian plugin that I forget who (I think it was Yoni) wrote for someone else I forgot.

That's a reallly good idea, and a super-useful plugin.  I've been wanting to write one for Gaim for a very long time, but have never gotten around to it. 

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #16 on: January 02, 2006, 10:10:59 pm »
Useful if you implement some way to message the channel and basically open up a chat window for the channel that you can close at will but still be in the channel. :P
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Battle.net Instant Messenger!
« Reply #17 on: January 02, 2006, 10:27:18 pm »
Isn't that what Yoni's Trillian plugin did?

Offline Chavo

  • x86
  • Hero Member
  • *****
  • Posts: 2219
  • no u
    • View Profile
    • Chavoland
Re: Battle.net Instant Messenger!
« Reply #18 on: January 03, 2006, 10:38:54 am »
There is this plugin for gaim, but when I last tried to use it (some time ago), I wasn't able to get it to work.  I didn't put any effort into discovering why at the time, but it would certainly be a better project than writing a client from the ground up.

If you just want some primitive AIM <-> BNET communication, my announce plugin for JavaOp2 already does that.

Offline Furious

  • Hero Member
  • *****
  • Posts: 1833
  • I hate rabbits
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #19 on: January 04, 2006, 12:15:59 pm »
How much effort does it take to leave a bot open?
Quote
[23:04:34] <deadly7[x86]> Newby[x86]
[23:04:35] <deadly7[x86]> YOU ARE AN EMO
[23:04:39] <Newby[x86]> shush it woman

Quote
[17:53:31] InsaneJoey[e2] was banned by x86 (GO EAT A BAG OF FUCK ASSHOLE (randomban)).

Quote from: Ergot
Put it this way Joe... you're on my Buddy List... if there's no one else on an you're the only one, I'd rather talk to myself.

Offline Mythix

  • The Dude
  • x86
  • Hero Member
  • *****
  • Posts: 1569
  • Victory
    • View Profile
    • Dark-Wire
Re: Battle.net Instant Messenger!
« Reply #20 on: January 04, 2006, 06:17:35 pm »
Is it me or when someone suggests a new idea in their bot joe takes it and tries doing it?
Philosophy, n. A route of many roads leading from nowhere to nothing.

- Ambrose Bierce


Offline igimo1

  • Full Member
  • ***
  • Posts: 420
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #21 on: January 04, 2006, 07:02:33 pm »
It's been done already.

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #22 on: January 04, 2006, 07:36:18 pm »
Is it me or when someone suggests a new idea in their bot joe takes it and tries doing it?

Something along those lines. It's joe!
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Battle.net Instant Messenger!
« Reply #23 on: January 04, 2006, 09:55:40 pm »
Is it me or when someone suggests a new idea in their bot joe takes it and tries doing it?

Something along those lines. It's joe!

Joe likes to attempt to implement neat new ideas.  Is that a bad thing?

There is this plugin for gaim, but when I last tried to use it (some time ago), I wasn't able to get it to work.  I didn't put any effort into discovering why at the time, but it would certainly be a better project than writing a client from the ground up.

If you just want some primitive AIM <-> BNET communication, my announce plugin for JavaOp2 already does that.
It worked fine for me, and there's also a binary version that works with Starcraft.  I'd rather do it from scratch, though, I don't think it would be terribly difficult. :)

Offline Warrior

  • supreme mac daddy of trolls
  • Hero Member
  • *****
  • Posts: 7503
  • One for a Dime two for a Quarter!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #24 on: January 04, 2006, 10:07:25 pm »
Sure it is when you make a big fuss about it and never get it done.
One must ask oneself: "do I will trolling to become a universal law?" And then when one realizes "yes, I do will it to be such," one feels completely justified.
-- from Groundwork for the Metaphysics of Trolling

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Re: Battle.net Instant Messenger!
« Reply #25 on: January 04, 2006, 10:47:37 pm »
Wow, you guys are real supportive.

Quote
You don't think AIM has more than one machine running to service their IM protocol?

You're funny.
Did you read my post? I said that it had a single location, not a single server. Ugh.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #26 on: January 04, 2006, 11:03:42 pm »
Wow, you guys are real supportive.

We love you. Well, some of us do, anyhow. ;) :-*

If you want to try something new, write something useful. If you can't think of anything useful, try to write a program that emulates something you use every day. Something like, uh, an AIM client, or a web browser.

If you do like me and try and think of things you don't have, you'll get so bored and confused you'll quit programming. :P

Did you read my post? I said that it had a single location, not a single server. Ugh.

Location? Elaborate, now you've confused me. :(
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Battle.net Instant Messenger!
« Reply #27 on: January 04, 2006, 11:29:30 pm »
If you want to try something new, write something useful. If you can't think of anything useful, try to write a program that emulates something you use every day. Something like, uh, an AIM client, or a web browser.
That seems much more useless than making something interesting. :P

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #28 on: January 04, 2006, 11:49:27 pm »
Did you read my post? I said that it had a single location, not a single server. Ugh.

I really don't think it's in a single location anyway.  And even if this is true, why does it really matter?  In all the years of my life, I've had the internet backbone for my state go down... once, I think.  And they fixed it within an hour.  That was only for government buildings, too.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Battle.net Instant Messenger!
« Reply #29 on: January 05, 2006, 12:17:35 am »
Did you read my post? I said that it had a single location, not a single server. Ugh.

I really don't think it's in a single location anyway.  And even if this is true, why does it really matter?  In all the years of my life, I've had the internet backbone for my state go down... once, I think.  And they fixed it within an hour.  That was only for government buildings, too.

What if there was a large-scale war that Blizzard survived and AOL didn't? :P

Offline Quik

  • Webmaster Guy
  • x86
  • Hero Member
  • *****
  • Posts: 3262
  • \x51 \x75 \x69 \x6B \x5B \x78 \x38 \x36 \x5D
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #30 on: January 05, 2006, 12:54:52 am »
Did you read my post? I said that it had a single location, not a single server. Ugh.

I really don't think it's in a single location anyway.  And even if this is true, why does it really matter?  In all the years of my life, I've had the internet backbone for my state go down... once, I think.  And they fixed it within an hour.  That was only for government buildings, too.

What if there was a large-scale war that Blizzard survived and AOL didn't? :P

If they both started DDoSing eachother, AOL would win because of all their dronescustomers.
Quote
[20:21:13] xar: i was just thinking about the time iago came over here and we made this huge bomb and light up the sky for 6 min
[20:21:15] xar: that was funny

Offline Ergot

  • 吴立峰 ^_^ !
  • x86
  • Hero Member
  • *****
  • Posts: 3724
  • I steal bandwidth. p_o
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #31 on: January 05, 2006, 12:56:27 am »
But Blizzard has all those Koreans.
Who gives a damn? I fuck sheep all the time.
And yes, male both ends.  There are a couple lesbians that need a two-ended dildo...My router just refuses to wear a strap-on.
(05:55:03) JoE ThE oDD: omfg good job i got a boner thinkin bout them chinese bitches
(17:54:15) Sidoh: I love cosmetology

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #32 on: January 05, 2006, 01:12:49 am »
What if there was a large-scale war that Blizzard survived and AOL didn't? :P

I think the status of Instant Messaging servers would be one of the last concerns if a whole section of California was bombed.  I'm pretty sure they're not that centralized anyway.

Offline Blaze

  • x86
  • Hero Member
  • *****
  • Posts: 7136
  • Canadian
    • View Profile
    • Maide
Re: Battle.net Instant Messenger!
« Reply #33 on: January 05, 2006, 03:34:18 am »
If aol went out, people would just use another real IM service. :)
And like a fool I believed myself, and thought I was somebody else...

Offline Joe

  • B&
  • Moderator
  • Hero Member
  • *****
  • Posts: 10319
  • In Soviet Russia, text read you!
    • View Profile
    • Github
Re: Battle.net Instant Messenger!
« Reply #34 on: January 05, 2006, 08:00:54 am »
Like.. this..
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Furious

  • Hero Member
  • *****
  • Posts: 1833
  • I hate rabbits
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #35 on: January 05, 2006, 10:49:12 am »
Is this something you plan on implementing in Revelation Bot?

Wow, I wasn't really thinking when I posted that. Good luck! I'd be willing to beta it if you get it done. :D
Quote
[23:04:34] <deadly7[x86]> Newby[x86]
[23:04:35] <deadly7[x86]> YOU ARE AN EMO
[23:04:39] <Newby[x86]> shush it woman

Quote
[17:53:31] InsaneJoey[e2] was banned by x86 (GO EAT A BAG OF FUCK ASSHOLE (randomban)).

Quote from: Ergot
Put it this way Joe... you're on my Buddy List... if there's no one else on an you're the only one, I'd rather talk to myself.

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #36 on: January 05, 2006, 05:47:17 pm »
Insane idea: make a Gaim plugin for Battle.net!

Do it Joe! It would be something I would appreciate and it wouldn't be a stupid idea.

EDIT -- I fail to see why this was locked and no one has said anything about it, so it remains unlocked for the time being.
« Last Edit: January 05, 2006, 06:30:04 pm by Newby »
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline Chavo

  • x86
  • Hero Member
  • *****
  • Posts: 2219
  • no u
    • View Profile
    • Chavoland
Re: Battle.net Instant Messenger!
« Reply #37 on: January 05, 2006, 06:45:16 pm »
* unTactical thinks newby didn't read unTactical's earlier post

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #38 on: January 05, 2006, 06:48:42 pm »
* unTactical thinks newby didn't read unTactical's earlier post

I was thinking that too.

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #39 on: January 05, 2006, 06:50:50 pm »
* unTactical thinks newby didn't read unTactical's earlier post

I talked with iago about that plugin a while ago, and if I recall correctly, that just logs in on the telnet/CHAT protocol. Not as a binary client.
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline Chavo

  • x86
  • Hero Member
  • *****
  • Posts: 2219
  • no u
    • View Profile
    • Chavoland
Re: Battle.net Instant Messenger!
« Reply #40 on: January 05, 2006, 06:54:14 pm »
touché salesman, touché

I was more referring to the fact that I had already discussed the idea, so it's not all that "Insane" for you to mention it ;)

Offline Sidoh

  • x86
  • Hero Member
  • *****
  • Posts: 17634
  • MHNATY ~~~~~
    • View Profile
    • sidoh
Re: Battle.net Instant Messenger!
« Reply #41 on: January 05, 2006, 06:54:57 pm »
touché salesman, touché

I was more referring to the fact that I had already discussed the idea, so it's not all that "Insane" for you to mention it ;)

ROFL.  Volcano insurance!

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #42 on: January 05, 2006, 07:10:46 pm »
I was more referring to the fact that I had already discussed the idea

You didn't discuss the idea of writing a Gaim Binary Battle.net client! You discussed the idea of an already existing plugin, whether it was for a base or not!

Aha! :)
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline MyndFyre

  • Boticulator Extraordinaire
  • x86
  • Hero Member
  • *****
  • Posts: 4540
  • The wait is over.
    • View Profile
    • JinxBot :: the evolution in boticulation
Re: Battle.net Instant Messenger!
« Reply #43 on: January 05, 2006, 07:41:44 pm »
Since someone didn't understand it from before, this thread is locked.
I have a programming folder, and I have nothing of value there

Running with Code has a new home!

Our species really annoys me.

Offline Newby

  • Moderator
  • Hero Member
  • *****
  • Posts: 10877
  • Thrash!
    • View Profile
Re: Battle.net Instant Messenger!
« Reply #44 on: January 05, 2006, 07:48:07 pm »
Since someone didn't understand it from before, this thread is locked.

EDIT -- I fail to see why this was locked and no one has said anything about it, so it remains unlocked for the time being.

Any particular reason? =P
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Battle.net Instant Messenger!
« Reply #45 on: January 06, 2006, 11:47:56 am »
Eww @ locking it, there is still valid discussion going on here..

Anyway, there is already a Gaim Binary-Bot plugin.  It can be found here:
http://sourceforge.net/projects/gaim-bnetg

It's pre-alpha and has a lame name, but at least it exists. 

It would be a very cool project, definitely.  I'd like to do it one day. :-/