Holy shit, it's 2018 2019 2020 2021 2022 2023 2024, and the US isn't a fascist country! What a time to be alive.
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[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz[17:32:54] * xar sets mode: +o newby[17:32:58] <xar> new rule[17:33:02] <xar> me and newby rule all
Quote from: CrAz3D on June 30, 2008, 10:38:22 amI'd bet that you're currently bloated like a water ballon on a hot summer's day.That analogy doesn't even make sense. Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT.
I'd bet that you're currently bloated like a water ballon on a hot summer's day.
I'd personally do as Joe suggests
You might be right about that, Joe.
I've heard otherwise, actually.
I have a programming folder, and I have nothing of value there
Our species really annoys me.
Java in 3D is roughly 30-35% slower than a native application directly accessing the API.
MM I don't care.All I will need it to do is load 1 sphere, 1 stick figure, and not even a spacific light source.I jsut wana learn how to do it, so ya, impart.~-~(HDX)~-~
Quote from: Joe on May 15, 2006, 10:37:02 pmI've heard otherwise, actually.Java, like .NET/managed languages, will suffer from performance inhibitions caused by being a bytecoded language. Compilers can do fancy optimization things that an interpreted/JITted language can't. The other nice thing about using native languages versus an interpreted language is one less level of indirection for objects (which, of course, can be thrown away by doing silly things like using multiple inheritence).Java in 3D is roughly 30-35% slower than a native application directly accessing the API.
Does anyone know ANYTHING about Java 3d?I am really interested in making basic 3d aplications.A basic cube will be <3!All I could find were applet examples, but no applications, So anyone know anything?~-~(HDX)~-~
Do you have a source for that number? Or is it ooya? (out of your ass
They have quite a complete tutorial on Java's website. I started reading through it, then I realized that I knew nothing about 3d programming and wasn't really willing to learn. But the tutorial seemed pretty good. I'm sure it would be easy to find on Java's main site.