Author Topic: Attn Sidoh: Guild Rules - Rough Draft  (Read 4056 times)

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Offline Joe

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Attn Sidoh: Guild Rules - Rough Draft
« on: June 12, 2006, 01:57:24 am »
Seen this before? =p

Quote
KING/QUEEN
- Initially, Sidoh is the King of Darkwire.
- The king is in charge of doing stuff that ordinary leaders can't, such as collecting votes and handling guild mules.
- If for any reason the King can no longer fulfill his duty, his successor will be appointed and become the new King with all the power and responsibilities.
- If the King will be unavailable for any period of time, he can appoint a representative to take over his position in the meantime.  The representative will have the same power and duties as the king, and must step down when the king returns.
- If the King is unable to fulfil his duty, and cannot appoint a successor (dead or imprisoned or otherwise), a vote (initiated by a leader) will be held for all members.  If the vote is a tie, a /roll 100 will be cast and the leader will be appointed.
- If a 4/5 vote is made among members in favor of impeaching the king, he must step down from his throne to a member rank or optionally leave the guild. The remaining tier-2 members will /roll 100 and the winner will be the new king.

VOTING
- The votes are submitted to the King, who keeps them confidential. At the members discression, they can tell the guild their vote.
- A vote can be initiated by the king or a leader. The vote will be announced in the guild MOTD five days before, and then the guild will congregate in the Dwarven Embassy of Stormwind.
- Voting is never required, but suggested. If you are unavailable at the time of a vote, you may pre-vote by submitting your vote to the king by in-game mail.
- Results are shown only AFTER the vote has completed, and results are to ONLY include the number of votes for each choice, and there should be no way to associate a vote with a specific person or group.
- If a vote is ever a tie, the King will make the deciding vote(s).  The tie and the King's decision will be indicated in the results.
- Votes are counted out of the total number of votes not including people who don't vote.  So if there is a decision among 15 members with 6 yes/3 no, the decision will favour yes.
- When an acceptance vote (ie, a yes/no to a change) is necessary, a percentage must be specified in the rule indicating the necessary ratio.

LEADERS
- The number of leaders is directly porportionate to the number of members in the guild by one to five.
- If an election is held, and not enough to run the guild run (less than 3, initially), they will all be made leaders for the time being immediately.  When more people are interested in running, the King should call an election and the proper number of leaders can be voted on.
- Each member gets the number of votes equal to the number of possible leaders, so if 2 leaders are being elected, each member gets 2 votes.  These votes must be for different people.  Normal voting rules apply otherwise.
- Any member may be a leader, except those in trial of being kicked out.
- To be elected, a member must express interest in being a potential leader.  If somebody doesn't wish to be leader, they can't be voted for.
- Elections are held every month.
- The first leaders will be selected among those online when the guild is created. After that, standard voting procedure applies.
- Members don't have to use all their votes.
- Members may not vote for themselves.
- The King may not be a leader.
- If a leader is being disruptive to the clan, a vote may be held to remove them from leadership, per the standard voting rules with a 75% approval required.  If the vote passes, they will become an ordinary member.
- A leader may voluntarely step down and become a member at any time.
- If for any reason there is the incorrect number of leaders:
  a) if there are too few leaders, either because of one stepping down, leaving, members joining, etc., a normal election will be held to fill the vacancies.
  b) if there are too many leaders, a normal election will be held and new leaders will be voted on.


MEMBERS
- All members are considered equal.
- Members may be in guilds.
- Members may be Active or Inactive.
- Members are expected to be on the game regularly.
- If a member is inactive either intentionally (doesn't vote or spend time with the clan) or unintentionally (away from the Internet for an extended period), they will be placed on the inactive list and will not participate in votes until they return to activeness.
- A member may request to be moved to the active or inactive list at any time.
- If a member is inactive for an extended period of time, a leader may move them to the inactive list.
- If any member is being disruptive to the clan, a vote will be held whether or not to remove them from the clan, per the standard voting rules with a 60% approval rating.
- A member may leave the clan at any time.
- A vote may be held (with 75% majority) to kick a member out of the guild.


RULES
- If there are any disputes on interpretation of any of these rules, the originally intention will be decided by the King and any ambiguity will be cleaned up.
- If a change to any rule is required, the new rule will be proposed and a vote will be held that requires 75% member approval.
- If a rule should be added or removed, a leader may propose a vote to do so.  A standard vote will be held, requiring 75% member approval. This rule can't be removed for any reason, because that would be too ironic and the universe might end.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Blaze

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #1 on: June 12, 2006, 02:07:48 am »
Switching leaders isn't usually a good idea for a guild.. you missed a couple "clan" renames to "guild".
And like a fool I believed myself, and thought I was somebody else...

Offline Joe

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #2 on: June 12, 2006, 02:29:34 am »
AFAIK, you're joining darkwire. Propose a different idea for the leaders.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Sidoh

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #3 on: June 12, 2006, 03:44:43 am »
Haha.

Offline Joe

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #4 on: June 12, 2006, 05:35:03 am »
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Sidoh

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #5 on: June 12, 2006, 05:48:44 am »
Okay.  How's this?

No.

Offline Chavo

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #6 on: June 12, 2006, 10:39:58 am »

Offline Joe

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #7 on: June 12, 2006, 11:17:08 pm »
unTactical, replace that image with one that's not like 5mb.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Sidoh

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #8 on: June 12, 2006, 11:38:21 pm »
HOLY SHIT 77KB NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Offline Blaze

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #9 on: June 13, 2006, 12:32:33 am »
HOLY SHIT 77KB NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Way too big, size it down, please.
And like a fool I believed myself, and thought I was somebody else...

Offline Sidoh

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #10 on: June 13, 2006, 12:40:05 am »
lol

Offline Chavo

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #11 on: June 13, 2006, 10:15:32 am »
Yea, I definately just linked to the image, not uploaded it.  Far too much effort to modify an image that is just there for humour ;)

Offline Mythix

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #12 on: June 18, 2006, 07:37:34 am »
I believe Sidoh and I are leaders, hes far too sexay to do it alone.
Philosophy, n. A route of many roads leading from nowhere to nothing.

- Ambrose Bierce


Offline Joe

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #13 on: June 18, 2006, 07:45:28 am »
Sidoh ist der konig. You're second in command.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Furious

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #14 on: June 18, 2006, 03:16:56 pm »
I believe Sidoh and I are leaders, hes far too sexay to do it alone.

Pft..why would you be leader?  I haven't seen you on in like 2 weeks ;p
Quote
[23:04:34] <deadly7[x86]> Newby[x86]
[23:04:35] <deadly7[x86]> YOU ARE AN EMO
[23:04:39] <Newby[x86]> shush it woman

Quote
[17:53:31] InsaneJoey[e2] was banned by x86 (GO EAT A BAG OF FUCK ASSHOLE (randomban)).

Quote from: Ergot
Put it this way Joe... you're on my Buddy List... if there's no one else on an you're the only one, I'd rather talk to myself.

Offline Mythix

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #15 on: June 18, 2006, 04:09:33 pm »
I was in south dakota fool.

Also do we have some type of roster setup so we can see whos all on.

This will be a lot of fun but both sidoh and I have committments to other realms, so as being a fully fledged happening guild I'd like to see the roster and determine our best suit of action for LOA's that will occur between sidoh and I.
« Last Edit: June 18, 2006, 04:11:49 pm by Mythix »
Philosophy, n. A route of many roads leading from nowhere to nothing.

- Ambrose Bierce


Offline Furious

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #16 on: June 18, 2006, 04:28:58 pm »
I was in south dakota fool.

Also do we have some type of roster setup so we can see whos all on.

This will be a lot of fun but both sidoh and I have committments to other realms, so as being a fully fledged happening guild I'd like to see the roster and determine our best suit of action for LOA's that will occur between sidoh and I.

LOA's?  And if neither of you are going to be very active on Maelstrom, then why would you both lead?  You should be the guild "Figurehead" like Newby and x86 ;p
Quote
[23:04:34] <deadly7[x86]> Newby[x86]
[23:04:35] <deadly7[x86]> YOU ARE AN EMO
[23:04:39] <Newby[x86]> shush it woman

Quote
[17:53:31] InsaneJoey[e2] was banned by x86 (GO EAT A BAG OF FUCK ASSHOLE (randomban)).

Quote from: Ergot
Put it this way Joe... you're on my Buddy List... if there's no one else on an you're the only one, I'd rather talk to myself.

Offline Joe

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #17 on: June 18, 2006, 05:46:39 pm »
You must not have seen the "Property of the US Military" brand on his ass.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline Mythix

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Re: Attn Sidoh: Guild Rules - Rough Draft
« Reply #18 on: June 18, 2006, 07:41:42 pm »
No, because it's not there, not for a while.
Philosophy, n. A route of many roads leading from nowhere to nothing.

- Ambrose Bierce