I asked my boss about playing with miniatures and what he thought about doing them without. He said he loves using miniatures because it gives the players an elaborate picture of where the party is positioned and what resources they have to expend without questions that annoyingly and persistently eat up game time. It constantly reminds them of places they can go when time is of the essence and gives them a much better mental image of where they are allowed to go depending on the physical state of the room. I realize that these questions will exist with nearly any model of role playing, but this abolishes simple questions about the general structure of the room and leaves more time for actual gameplay.
Hah, I'd say almost the identical thing about playing without miniatures.
I find it more annoying and repetitive to prepare/draw a map for every encounter. I find that maps start looking the same. I'd rather let players ask me questions about their surroundings and tell me what they want. At the very most, I'll sketch out a little map on paper, but that's very rare.
I find that players get a better mental idea from asking questions than from looking at a map.
I really find that overusing maps makes RPGs too much like computer games, but like I said, that's my opinion.
I don't like using miniatures. I prefer a GM who's good at not using miniatures to a GM that's good at using miniatures. You should try it