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General Forums => Gaming => Topic started by: Blaze on June 28, 2008, 06:27:12 am

Title: Diablo 3
Post by: Blaze on June 28, 2008, 06:27:12 am
So.. yeah.  Announced.  :)
Title: Re: Diablo 3
Post by: warz on June 28, 2008, 06:43:50 am
yup. some photos here... http://www.videogaming247.com/2008/06/28/live-blogging-the-blizzard-worldwide-invitational-in-paris/#more-7141
Title: Re: Diablo 3
Post by: SNiFFeR on June 28, 2008, 09:36:46 am
yup. some photos here... http://www.videogaming247.com/2008/06/28/live-blogging-the-blizzard-worldwide-invitational-in-paris/#more-7141

you win i lose  :(
Title: Re: Diablo 3
Post by: iago on June 28, 2008, 10:29:48 am
Hooray for yet another sequel...

Who else is waiting for something, like, different? The whole videogame market seems to be based on sequels..

Title: Re: Diablo 3
Post by: warz on June 28, 2008, 10:31:57 am
Hooray for yet another sequel...

Who else is waiting for something, like, different? The whole videogame market seems to be based on sequels..

well, blizzard won't have many options after diablo 3. they've just about exhausted the warcraft, starcraft and diablo series. itd kind of be like "ok, c'mon now blizzard.... something new please" if they did a d4, or wc4 or sc3 lol
Title: Re: Diablo 3
Post by: Sidoh on June 28, 2008, 10:57:02 am
OMFG.

Here's a link to the trailer, etc: http://www.blizzard.com/diablo3/

I don't really care that it's another sequel.  In fact, I'm really looking forward to it.  Too bad we'll have to wait so long for it. :(
Title: Re: Diablo 3
Post by: Newby on June 28, 2008, 11:26:59 am
Holy fuck. Good-bye social life.
Title: Re: Diablo 3
Post by: wires on June 28, 2008, 12:34:13 pm
Hooray for yet another sequel...

Who else is waiting for something, like, different? The whole videogame market seems to be based on sequels..


I think it's about time for something new too.  Although, I am excited about D3.
Title: Re: Diablo 3
Post by: Warrior on June 28, 2008, 03:12:11 pm
Hooray for yet another sequel...

Who else is waiting for something, like, different? The whole videogame market seems to be based on sequels..



NO
NO CRITICISM
DIABLO 3


ITS OK DIABLO 3 HE DIDNT MEAN IT
Title: Re: Diablo 3
Post by: d&q on June 28, 2008, 06:07:59 pm
i feel like ive been waiting for this my entire life.
Title: Re: Diablo 3
Post by: warz on June 28, 2008, 06:19:49 pm
diablo 3 might even get more hype from the fans than starcraft 2. it seems like everyones pretty satisfied with what they saw in the wwi gameplay trailer.

edit: think i might pay diablo 2 another visit for hell of it.
Title: Re: Diablo 3
Post by: Newby on June 28, 2008, 07:11:59 pm
edit: think i might pay diablo 2 another visit for hell of it.

I thought about that haha.
Title: Re: Diablo 3
Post by: Joe on June 28, 2008, 07:18:49 pm
Hooray for yet another sequel...

Who else is waiting for something, like, different? The whole videogame market seems to be based on sequels..

well, blizzard won't have many options after diablo 3. they've just about exhausted the warcraft, starcraft and diablo series. itd kind of be like "ok, c'mon now blizzard.... something new please" if they did a d4, or wc4 or sc3 lol

WC4 is totally set up to happen. After the events of Wrath of the Lich King, which I'm going to guess will leave the Lich King and his Scourge destroyed, and the Forsaken probably finding a spell to cure them of arthritis, and maybe give them skin/flesh, then we've got the Alliance and Horde back in a situation where they entered WC3 (except they now know about Night Elves and Tauren, basically?). I doubt WoW will be retired, but if it did, it could take it's place as WC 3.5 and then WC4 can take the stage at a pretty easy point to grow from. Two factions at war with eachother, again.

Hooray for yet another sequel...

Who else is waiting for something, like, different? The whole videogame market seems to be based on sequels..



NO
NO CRITICISM
DIABLO 3


ITS OK DIABLO 3 HE DIDNT MEAN IT

I'm worried, though. What did they do with the Soulstones? I know for a fact Mephisto can NOT come back (after Hellforge), but what was done with Diablo and Baal's Soulstones? I'm assuming Baal's was destroyed when the Worldstone asploded. The game can't be Diablo III without Diablo.
Title: Re: Diablo 3
Post by: Towelie on June 28, 2008, 07:52:46 pm
Expected release date: July 2034.

Enough said.
Title: Re: Diablo 3
Post by: Blaze on June 28, 2008, 07:53:53 pm
Expected release date: July 2034.

Enough said.

June 29th, 2010.  :)
Title: Re: Diablo 3
Post by: Towelie on June 28, 2008, 08:17:25 pm
Expected release date: July 2034.

Enough said.

June 29th, 2010.  :)
2 years my ass. We will be lucky to see sc2 by then :P.

After watching the trailer, I decided that D3 is a combination of Guild Wars, WoW, wc3, and d2 :P
Title: Re: Diablo 3
Post by: Warrior on June 28, 2008, 08:20:13 pm
Diablo 3 looks exactly like God of War (Good thing)
Title: Re: Diablo 3
Post by: abc on June 28, 2008, 08:40:22 pm
Expected release date: July 2034.

Enough said.

June 29th, 2010.  :)
2 years my ass. We will be lucky to see sc2 by then :P.

After watching the trailer, I decided that D3 is a combination of Guild Wars, WoW, wc3, and d2 :P

Well that sucks.. Only two (http://www.circlesoflight.com/reality-creation/world-end.html) (if lucky) years to play diablo 3..   >:(
Title: Re: Diablo 3
Post by: Rule on June 29, 2008, 02:09:44 am
I hope they haven't changed trading from Diablo II.  It was my favourite part of the game.  To be honest, I got bored of leveling/questing after about 2 hours.  I'd share an account with someone, let them level my characters, and I would work on raising our wealth.  I loved it.  I loved learning little economic details that would give me an edge.  The korean markets, the volatility in price of various unusual items, the shifts in demand,  the general ignorance of glitched or newly introduced items.  I loved the adrenaline of executing incredible trades.  The introductions, figuring out the other person's mindset, paying attention to subtleties in their behavior that would give me just the slightest psychological advantage.  Eventually I became the wealthiest person on USWest (or definitely one of the top 5), and I loved the journey more than the end result.  Sometimes I would gain enough Diablo wealth that whoever I was sharing my account with would doublecross me, even if we were long time internet acquaintances.  But I always worked my way back to the top -- usually ending up with more than whoever had taken my previous accounts -- which was wonderfully ironic. 

Anyways, in 2001, trading and selling in that game was better than heroin without withdrawal.  And though I never played WoW, I hear Blizzard went out of their way to ruin that aspect of the game: they cracked down on internet selling, and changed the trading environment.  I hope they don't do that to Diablo 3.  If they do, this game isn't worth it.  If they don't, I'd be happy to take care of our inventory if you'll do the leveling.

Title: Re: Diablo 3
Post by: Blaze on June 29, 2008, 02:11:36 am
Willing to trade WC2BNE Key for D2 original key.  :(

Edit: Hooray - Never mind.  :)
Title: Re: Diablo 3
Post by: warz on June 29, 2008, 05:19:01 am
I hope they haven't changed trading from Diablo II.  It was my favourite part of the game.  To be honest, I got bored of leveling/questing after about 2 hours.  I'd share an account with someone, let them level my characters, and I would work on raising our wealth.  I loved it.  I loved learning little economic details that would give me an edge.  The korean markets, the volatility in price of various unusual items, the shifts in demand,  the general ignorance of glitched or newly introduced items.  I loved the adrenaline of executing incredible trades.  The introductions, figuring out the other person's mindset, paying attention to subtleties in their behavior that would give me just the slightest psychological advantage.  Eventually I became the wealthiest person on USWest (or definitely one of the top 5), and I loved the journey more than the end result.  Sometimes I would gain enough Diablo wealth that whoever I was sharing my account with would doublecross me, even if we were long time internet acquaintances.  But I always worked my way back to the top -- usually ending up with more than whoever had taken my previous accounts -- which was wonderfully ironic. 

Anyways, in 2001, trading and selling in that game was better than heroin without withdrawal.  And though I never played WoW, I hear Blizzard went out of their way to ruin that aspect of the game: they cracked down on internet selling, and changed the trading environment.  I hope they don't do that to Diablo 3.  If they do, this game isn't worth it.  If they don't, I'd be happy to take care of our inventory if you'll do the leveling.

100% agree with every word of this post. trading was a huge part of diablo 2. i remember doing this ring trick, where you'd place an soj in the trade window, and then before hitting accept, you'd replace it with a ring that visually looked the same, and youd hit accept. 80% of the time the person would just continue with it, and you'd get whatever items you were trading a soj for.

there was a lot of psychology involved in d2's trading system. it was great.

but, the highlight of my diablo 2 days were when i wrote this key logger. it was disguised as a map hack, and it'd email me the  usernames and password, as well as the  realms from the registry. it was classic. i had hundreds of accounts. i had duped zod swords, windforces weren't shit.... i had like 5 or so, nothing was out of my grasp. great diablo times. i had a 99 zon, and 99 barb. i remember getting the first level 99 PK on east hardcore ladder diablo 2. i had a level 88 barb that i got from my key logger, with one of those zod or ith or some shit swords, and i killed a level 99 sorc. i amost died, but killed it and grabbed the ear. ill try to find the screenshots, but it was epic.
Title: Re: Diablo 3
Post by: Towelie on June 29, 2008, 11:16:16 am
I always had a problem starting off. How did you get your first items of value?
Title: Re: Diablo 3
Post by: Rule on June 29, 2008, 12:14:05 pm
i remember doing this ring trick, where you'd place an soj in the trade window, and then before hitting accept, you'd replace it with a ring that visually looked the same, and youd hit
accept. 80% of the time the person would just continue with it, and you'd get whatever items you were trading a soj for.

Yes, I remember that.  You can make the scam more effective by pretending you're playing a game with the other player.  You pretend you're joking/being ADHD/whatever, and just keep clicking the soj in various parts of the trade window and briefly pressing the green check mark.  Usually the other person buys in to the game, and thinks if he can press his green check fast enough, he'll make the trade for the soj.  Eventually the person is rabid to initiate the trade before you lift the soj, and that's when you quickly switch it with an identical looking ring, and slow down your reaction time just enough to let the other person "win".

Most of my best trades involved playing on ignorance towards unusual/newly introduced items.  Just before the expansion came out, they released a patch that allowed 5 socket items to drop.  I filled a bow with 5 perfect emeralds, and the poison damage looked insane.  (1200 or so).  I traded it for 10 SOJs + 4 rare dupes each worth 40 sojs.   How?  I had an incredibly rare bow that did a lot of immediate damage and was very fast attack.  I dueled with the potential buyer, and in between shots I would switch bows.  So he was all green from poison damage, but immediately after (split seconds) he was nailed with a couple shots of real damage (in addition to the powerful bow, my amazon had an unusually large amount of dexterity).

The poison bow? Totally worthless.  It took time for the poison to do its damage, it wasn't very fast attack, and most people have some poison resistance.  The actual damage it dealt was closer to 100, and it took like 5 minutes.  Two days after that there is no way I could have made that trade.

I have a lot of other great stories, but I don't really want to talk about them. :P

Re: Towelie.  You have to have something decent to build up from.  Either play the game for a couple days (which is something I would want to do anyways), and wait til' you can make a few OK trades, or work your way up with various scams, or just get a few good items from friends who are rich enough they don't mind giving them to you. 
Title: Re: Diablo 3
Post by: Towelie on June 29, 2008, 12:27:15 pm


Re: Towelie.  You have to have something decent to build up from.  Either play the game for a couple days (which is something I would want to do anyways), and wait til' you can make a few OK trades, or work your way up with various scams, or just get a few good items from friends who are rich enough they don't mind giving them to you. 
so... starting with nothing is a pain in the ass if you have no friends?
Title: Re: Diablo 3
Post by: Rule on June 29, 2008, 12:32:28 pm


Re: Towelie.  You have to have something decent to build up from.  Either play the game for a couple days (which is something I would want to do anyways), and wait til' you can make a few OK trades, or work your way up with various scams, or just get a few good items from friends who are rich enough they don't mind giving them to you. 
so... starting with nothing is a pain in the ass if you have no friends?

Well, you just play the game like 99% of the other players do, and wait until you find a few acceptable trade items.  Just start a character, and work through all the quests.  It has to be done at some point anyways; might as well do it when trading isn't much of an option.  It's more of a pain if you're getting into the game late.  If you're starting out near the release, pretty much everyone is in the same position.  Scamming is also an option.

But really, if you have nothing and no friends it doesn't really matter at all.  You can start trading immediately if you're willing to pay.  Just go to a korean market, buy 200 or 300 SOJs for about 40 cents each, and then sell them for $3 each on ebay.
Title: Re: Diablo 3
Post by: c0Ld on July 01, 2008, 12:57:23 am
Makes me want to get back in to D2LoD for awhile, but I have no keys and barely know anyone on bnet anymore :/
Title: Re: Diablo 3
Post by: warz on July 01, 2008, 01:23:25 am
yeah, it sucks. i got on d2 and hit level 11, or something, and went back to wow. lol. definitely sucks not having the hook ups on diablo 2 anymore.
Title: Re: Diablo 3
Post by: Camel on July 01, 2008, 05:53:48 pm
I always had a problem starting off. How did you get your first items of value?

It helps to have friends, but as Rule outlined, it's all about trading. Nothing in d2 is more important. If you're not good at trading, you'll never make a decent character, no matter how much time you spend. After a ladder reset, you'll find that the characters at the top of the ladder aren't really spending all that much time leveling; they're spending most of their time in channels or on d2jsp trading.

If you haven't already heard of d2jsp, go to d2jsp.org and make an account - every self respecting d2 player trades there. It's a forum geared towards trading - think ebay for d2 items, with forum topics instead of auctions, and forum gold (or fg) instead of dollars. You can buy fg (1fg=$0.035), but that actually would take the fun out of the game.

You'll have to have a good understanding of what items people want - this means you'll have to be familiar with all of the different character builds. I actually found a charm yesterday that I almost sold to merchants, but in passing (I was saying "damn another crappy charm" or something like that), someone offered me some mid runes for it. After doing some investigation, I realized that it was an excellent charm for a barbarian. I put it up on d2jsp.org, and it sold for 85fg. To put that in perspective, SOJs are currently ~450fg (ladder reset about 2 weeks ago).

I think it's pretty sad that the vast majority of the people who play d2, even the ones who are pretty good at it, are incredibly inept at trading. This is partially due to a lack of understanding of game dynamics, but primarily due to the false perception that economics make the game less fun. Two of my friends from BNU basically ganged up on me for trading on d2jsp, primarily taking stabs to the end that it's lame to sell non-ladder items in exchange for ladder items. There's nothing I can say to convince someone otherwise, because it's a mindset issue; if you actually tried to sell NL items for ladder items, you'd realize that you'd make more FG just playing your ladder character and selling ladder items, since NL is already flooded with way more items for sale than people want to buy. A high rune on NL runs for about 15-20fg. On ladder, you can expect to pay 50-100x more with the current market state. I've been selling low runes for 5fg a piece.

So, back to the question: how do you get started. I started by doing countess runs in normal. Lots and lots of countess runs. If you don't already know this, the countess usually drops runes. Low runes. With the market in its current state, I can sell the medium-low runes for 5fg. That's how I got the gear I needed to survive in NM. When I got to NM, I started doing countess runs in NM, getting (slightly) higher runes, and repeated the process, buying better gear and selling the old gear. By the time you get through NM, you should be doing Mephisto runs, and have a bit of MF. The stuff you'll find off of him will sometimes sell pretty well. Making the jump to hell is pretty difficult; being able to solo in hell is impossible without lots of +resist gear.

One of the ways I made a bunch of fg is by making spirit shields/swords. The runeword consists of all low runes, which you can easily find in nightmare countess runs. You can find the 4 socket gear you need in cow runs. A crappy spirit sword runs for 15-20fg; a perfect roll could run as high as 200fg.
Title: Re: Diablo 3
Post by: c0Ld on July 01, 2008, 06:12:48 pm
That makes me angry that SOJs are worth something again. I had dozens rotting on a bank character, when I quit they weren't worth shit.
Title: Re: Diablo 3
Post by: Sidoh on July 01, 2008, 06:23:18 pm
I feel like I should mention this, but only because Rule said something earlier about the lack of a trading community in World of Warcraft.

It's correct that they don't allow trading sites to exist (I'm not sure of the exact restrictions to be honest, though).  However, the auction house almost completely eliminates the need for one.  It's an in-game, categorized system that allows you to sell stuff for game currency.  Maybe the detachment from the game (ie, external currency) is what makes it fun, but I do the same sorts of things Camel mentioned in terms of trading.  I don't get into scamming or anything, but I do play off of players' ignorance.  For example, I'll buy a pattern from a vendor for 90s and resell it for 10g (more than 1000% markup).

Just thought I should mention the trading capability is there in WoW, although it's probably in a much different light.
Title: Re: Diablo 3
Post by: warz on July 01, 2008, 06:58:23 pm
there's no external reasons to trade because shits soulbound, and you can't get it off servers without xfering a char anyways. the only things to trade would be gold, pots, and enchants, and random items. those are all easily tradable over the AH.

and, trading characters for money is easily done via accounts.net, if you wanted to.
Title: Re: Diablo 3
Post by: Camel on July 01, 2008, 07:32:28 pm
That makes me angry that SOJs are worth something again. I had dozens rotting on a bank character, when I quit they weren't worth shit.

Don't worry, those SOJs would still be worthless even if you had them. I'm talking about ladder SOJs, which are nearly impossible to find since ladder just reset and the only working dupes are insanely hard to do.
Title: Re: Diablo 3
Post by: Rule on July 01, 2008, 08:18:33 pm
Most of my comments were directed towards Diablo 2 within a year of 2001.  I think that Diablo 2 was accidentally a much better game than they had intended it to be.  Every change they have made since 2001, aside from patching cheats and exploits, has been for the worse.   

Unfortunately, I think this will continue through to Diablo 3.  Blizzard wants people hooked into the storyline, leveling, and questing.  They don't want you doing anything that puts unintelligent players at a significant disadvantage, and they don't want anyone profiting.  In my opinion, Blizzard has adopted a real fun-killing control freak attitude, geared towards those who live more in fantasy than reality, and are sensitive about possibly having their little fantasy world disturbed.

Diablo 2, at its best, was 60% trading, 30% dueling, 10% questing/regular gameplay.  I'm sure Blizzard will force Diablo 3 players to use their stupid game in the one way they see it should be used.  For me, no freedom means no fun.  And many of the changes I could see from the video just indicate a decreased level of player freedom.  For instance, by replacing potions with healing orbs dropped by monsters, etc.




Title: Re: Diablo 3
Post by: Warrior on July 01, 2008, 08:22:56 pm
Heh, you'd probably appreciate the World of Warcraft Auction House a good deal then. Some people make their entire in-game "income" from the AH.

I've known rags to riches stories from those who take advantage of the AH. There's a lot of complaining about it on the WoW forums, sounds like your ballgame.
Title: Re: Diablo 3
Post by: Screenor on July 02, 2008, 01:25:15 am
Heh, you'd probably appreciate the World of Warcraft Auction House a good deal then. Some people make their entire in-game "income" from the AH.

I've known rags to riches stories from those who take advantage of the AH. There's a lot of complaining about it on the WoW forums, sounds like your ballgame.
TheSickEmpire used to make 10's of thousands of gold on the WoW auction house in a matter of weeks from just marking up priced of things. It's insane how easily you can control the market in WoW if you know how.
Title: Re: Diablo 3
Post by: Blaze on October 12, 2008, 12:39:07 am
Quote
Thasador here at blizzcon reporting in...

I was able to be one of the first to tryout the new playable demo Diablo III. I was able to get a lot of information so far in regards of skills, gameplay, graphics, dialog, NPC's, and more...

One of the more interesting things about the game play is the Character Stat Assigning. I was able to level up the Wizard and the Witchdocter to a few levels and noticed something strange.

I was able to talk to the lead director of the demo area and was no at liberty to say but was able to tell me that Character Stat assigning will be totally automatic. You will not have any control of which stats get increased. This greatly reduces stragety and builds for the near future when Diablo III gets announced.

http://www.diablofans.com/forums/showthread.php?t=15275



AND



Diablo III director Jay Wilson said today that the company does not have a great desire to charge a subscription fee for the upcoming revision of its multiplayer client Battle.net. However, the developer did note that Blizzard will likely monetize unknown features of the game.

"We are going to monetize features so that we get to make them," said Wilson. "We kind of have to."

Wilson noted that whatever the content would be, it would have an appropriate value to users.

Fans of map hacking and other Diablo II modifications have little to look forward to with the sequel, as Wilson shot down any talk of mod support.

http://www.shacknews.com/onearticle.x/55271

Wow... Blizzard killed two widely sought after games in one day!  That must be a new record of some sort.
Title: Re: Diablo 3
Post by: warz on October 12, 2008, 01:19:48 am
boooooo.
Title: Re: Diablo 3
Post by: iago on October 12, 2008, 01:56:28 am
Heh, doesn't surprise me at all. I have little faith in new games..
Title: Re: Diablo 3
Post by: Towelie on October 14, 2008, 02:11:20 pm
I have a feeling we will be talking about the good old days of computer games soon
Title: Re: Diablo 3
Post by: iago on October 14, 2008, 02:16:29 pm
I have a feeling we will be talking about the good old days of computer games soon
When you do, I'll welcome you to my world.

*goes back to playing on NES emulator*
Title: Re: Diablo 3
Post by: Newby on October 14, 2008, 02:40:21 pm
Wow. @ blaze's quote: FUCK THAT.
Title: Re: Diablo 3
Post by: Hitmen on October 14, 2008, 05:45:04 pm
Quote
I was able to talk to the lead director of the demo area and was no at liberty to say but was able to tell me that Character Stat assigning will be totally automatic. You will not have any control of which stats get increased. This greatly reduces stragety and builds for the near future when Diablo III gets announced.
I'm gonna call BS on this one. "Enough str for gear, enough dex for max block (maybe!), the rest in vit, none in energy." != strategy
Title: Re: Diablo 3
Post by: iago on October 14, 2008, 09:26:43 pm
Quote
I was able to talk to the lead director of the demo area and was no at liberty to say but was able to tell me that Character Stat assigning will be totally automatic. You will not have any control of which stats get increased. This greatly reduces stragety and builds for the near future when Diablo III gets announced.
I'm gonna call BS on this one. "Enough str for gear, enough dex for max block (maybe!), the rest in vit, none in energy." != strategy
You're right, it isn't strategy, it's "stragety"!
Title: Re: Diablo 3
Post by: Towelie on October 14, 2008, 09:43:12 pm
Quote
I was able to talk to the lead director of the demo area and was no at liberty to say but was able to tell me that Character Stat assigning will be totally automatic. You will not have any control of which stats get increased. This greatly reduces stragety and builds for the near future when Diablo III gets announced.
I'm gonna call BS on this one. "Enough str for gear, enough dex for max block (maybe!), the rest in vit, none in energy." != strategy
Basically they would be eliminating a gap between noob and experienced players, removing one more step you have to learn while playing
Title: Re: Diablo 3
Post by: Blaze on October 14, 2008, 10:41:10 pm
Being able to pick your own stats is pretty important to me, for it allows me to kill my opponents easier.  :>
Title: Re: Diablo 3
Post by: warz on November 25, 2009, 09:33:08 am
Skill system is being revised. Skill trees are gone.

http://diablo.incgamers.com/forums/showthread.php?t=749171goto=newpost
Title: Re: Diablo 3
Post by: rabbit on November 25, 2009, 10:30:47 am
FFX style skills?
Title: Re: Diablo 3
Post by: warz on November 25, 2009, 10:39:29 am
After a quick glance, I think a lot of people speculate that it'll be something kind of like WoW's weapon skills. You get better at certain skills or talents as you use them more. This is all speculation, though, I guess. I haven't been following D3 since like the first few months after it was announced.

I don't know. I guess I can't say Diablo is identified by the whole talent tree / custom stats page, stuff, since Diablo 1 didn't have the tree, if I recall. I think Diablo 1 had spell books or something different - it's been too long, I can't remember. But I feel like if they go too radical with the talents it could kind of kill the who Diablo feel. If it were something dynamic that took away from you choosing your talents, it'd ruin the game for me. Most of the fun was in the fact that everyone's char could be slightly different based on their decisions in their talent tree and their stats. I just hope this is the same in D3.
Title: Re: Diablo 3
Post by: Hitmen on November 25, 2009, 12:51:22 pm
I like the idea of something new. It is blizzard so I'm not exactly worried about whether or not the system they do come up with will suck.
Title: Re: Diablo 3
Post by: Camel on November 26, 2009, 03:32:48 am
Even if it sucks on its release day, they will inevitably fix it as long as they're making money on it.