Clan x86

Technical (Development, Security, etc.) => General Programming => Topic started by: Lead on October 09, 2008, 02:22:52 pm

Title: D2 Duping
Post by: Lead on October 09, 2008, 02:22:52 pm
It's obviously quite possible, and by all the shops selling "unperm" runes I can confirm it. Tonight I start some research on how exactly it is done. If anyone would like to join be my guest.
Title: Re: D2 Duping
Post by: Camel on October 10, 2008, 02:55:42 pm
You're what's wrong with D2.


IM me if you figure out how to do it.
Title: Re: D2 Duping
Post by: Lead on October 10, 2008, 03:40:34 pm
You're what's wrong with D2.


IM me if you figure out how to do it.

Why don't you help lazy ass x_x
Title: Re: D2 Duping
Post by: Joe on October 11, 2008, 02:12:20 am
You're what's wrong with D2.


IM me if you figure out how to do it.

Hypocrite is hypocritical.
Title: Re: D2 Duping
Post by: Newby on October 11, 2008, 03:37:51 am
Hypocrite is hypocritical.

Cpt. Obvious is genius.
Title: Re: D2 Duping
Post by: nslay on October 13, 2008, 09:56:19 am
They fixed these bugs long long ago.  Circa 1.10 patch.
You can still dupe something now, but the server will erase the duped item when you exit and join another game.
Title: Re: D2 Duping
Post by: Lead on October 13, 2008, 11:23:01 am
They fixed these bugs long long ago.  Circa 1.10 patch.
You can still dupe something now, but the server will erase the duped item when you exit and join another game.

As far as I know the "temp perm" method still works as in you opening trade then leaving the game promptly after trade is closed.
Title: Re: D2 Duping
Post by: nslay on October 16, 2008, 06:11:04 pm
They fixed these bugs long long ago.  Circa 1.10 patch.
You can still dupe something now, but the server will erase the duped item when you exit and join another game.

As far as I know the "temp perm" method still works as in you opening trade then leaving the game promptly after trade is closed.

It's possible, but from what I understand, these trade tricks stopped working in the later patches.  I also heard that some sort of internal ID is attributed to items which is specifically used by the server to detect duplicates.  I also remember Blizzard doing sweeps on all characters on a realm and purging duplicate items every so often in the past...I doubt that is necessary now.
What scares me is how they originally used to do this.  Some clever people figured out how to bridge an open and realm game a long time ago.  This made it possible for an open character to give, say, large numbers of sojs to the realm character.  Of course, this doesn't work anymore.  Some godly items might have also been manufactured and transferred to realm characters.
Title: Re: D2 Duping
Post by: warz on October 17, 2008, 02:22:28 pm
I remember when bugged items were a big thing, too. Being able to incorrectly socket items, resulting in some bugged rune word. Oh, back when battle.net was really interesting and fun! lol.