Get it while it's still 1813.9MB!
http://files.filefront.com/Crysis+SP+Demo/;8895696;/fileinfo.html
After completing it, I have two things to say: Holy fuck. It's hot.
Edit:
Here's two screenshots mashed into one huge 3.2mb PNG.
http://maide.ca/public/random/pictures/8800/crysis.PNG
The top screenshot is settings on "high" (Max the demo allows) with resolution set to 1440x900. After some in-game lag I changed my resolution down to 1024x768, which you can see in the second. There is quite a bit of action in this baby. :)
Quote from: Blaze on October 26, 2007, 10:43:21 PM
After some in-game lag
And you have what specs for a computer?
I'll pass. That would eat my computer alive, lulz.
Holy fuck. I figured since it's Friday and I have no homework due until next week, I'd give this a try. I played through it with graphics on high (I think you need Vista/DX10 to run it on ultra high) and 1280x1024 resolution (didn't have any lag problems, but the shadow rendering acted a little funny).
It looks absolutely phenomenal. The graphics are the best I've seen (which I suppose doesn't say much since I don't really play video games much), the game play is fantastic and the story line looks extremely promising. I don't know if I'll buy it since I'm so busy this semester, but it looks fantastic.
I have been saying this for the past year and a half.
GAME OF THE YEAR.
DirectX10 makes it absolutely fucking beautiful.
Quote from: Warriorx86] link=topic=10543.msg134263#msg134263 date=1193496215]
I have been saying this for the past year and a half.
GAME OF THE YEAR.
DirectX10 makes it absolutely fucking beautiful.
Yeah, I remember you showing me screenshots, but seeing it played is so much more impressive!
I don't have DX10 because I don't want to install Vista. :(
I suppose I could now, though, since all I really use Windows for is when I want to use Maple (it runs like crap under Wine. I think it has something to do with OpenGL not being configured correctly). Maybe I'll do that this weekend...
I have Maple for Unix/Linux, you can has want?
Quote from: Sidoh on October 27, 2007, 12:21:49 PM
Quote from: Warriorx86] link=topic=10543.msg134263#msg134263 date=1193496215]
I have been saying this for the past year and a half.
GAME OF THE YEAR.
DirectX10 makes it absolutely fucking beautiful.
Yeah, I remember you showing me screenshots, but seeing it played is so much more impressive!
I don't have DX10 because I don't want to install Vista. :(
I suppose I could now, though, since all I really use Windows for is when I want to use Maple (it runs like crap under Wine. I think it has something to do with OpenGL not being configured correctly). Maybe I'll do that this weekend...
Of course, assuming you have a DX10 class card =).
Does the Demo ship with DX10 support?
For the MP Beta they had to postpone it because of Driver quality.
Yeah, I do. Nvidia 8800 GTS (I think. GTX, maybe? The one that's not $500). I'm not sure on the demo, but I really think so. It has options for "very high" on the graphics options, but they were greyed out for me. I assumed this was because I wasn't running DX10.
Quote from: rabbit on October 27, 2007, 12:36:44 PM
I have Maple for Unix/Linux, you can has want?
Yeah, that'd be great!
Quote from: Sidoh on October 27, 2007, 12:47:56 PM
Yeah, I do. Nvidia 8800 GTS (I think. GTX, maybe? The one that's not $500). I'm not sure on the demo, but I really think so. It has options for "very high" on the graphics options, but they were greyed out for me. I assumed this was because I wasn't running DX10.
Quote from: rabbit on October 27, 2007, 12:36:44 PM
I have Maple for Unix/Linux, you can has want?
Yeah, that'd be great!
K, I'll get it ready for you.
Quote from: Sidoh on October 27, 2007, 12:47:56 PM
Yeah, I do. Nvidia 8800 GTS (I think. GTX, maybe? The one that's not $500). I'm not sure on the demo, but I really think so. It has options for "very high" on the graphics options, but they were greyed out for me. I assumed this was because I wasn't running DX10.
Quote from: rabbit on October 27, 2007, 12:36:44 PM
I have Maple for Unix/Linux, you can has want?
Yeah, that'd be great!
I see, yea "Very high" is probably DirectX10. I think you should wait until performance reads on DX10 come out before upgrading though.
Seems like it's a pretty hit/miss thing with drivers.
Ah, I see.
I have hardly anything on Windows right now, but reinstalling XP and setting it up the way I like is always a bit annoying. :)
Quote from: Sidoh on October 27, 2007, 03:17:14 AM
Holy fuck. I figured since it's Friday and I have no homework due until next week, I'd give this a try. I played through it with graphics on high (I think you need Vista/DX10 to run it on ultra high) and 1280x1024 resolution (didn't have any lag problems, but the shadow rendering acted a little funny).
It looks absolutely phenomenal. The graphics are the best I've seen (which I suppose doesn't say much since I don't really play video games much), the game play is fantastic and the story line looks extremely promising. I don't know if I'll buy it since I'm so busy this semester, but it looks fantastic.
I thought the story was kind of lame, but compared so some of the games the industry is outputting these days, it's not bad. :P I also had weird shadow renders - Some shadows would stay on the screen instead of refreshing until I looked in like the opposite direction.
Quote from: Blaze on October 27, 2007, 03:25:44 PM
I thought the story was kind of lame, but compared so some of the games the industry is outputting these days, it's not bad. :P I also had weird shadow renders - Some shadows would stay on the screen instead of refreshing until I looked in like the opposite direction.
It may be because I love futuristic scifi, especially when they don't use super-cliche technology.
Quote from: Newby on October 26, 2007, 11:34:19 PM
Quote from: Blaze on October 26, 2007, 10:43:21 PM
After some in-game lag
And you have what specs for a computer?
I'll pass. That would eat my computer alive, lulz.
I found a better solution just now: turn 16Q Anti-Aliasing off. :D
The lag happened when the game takes over during plot developments/etc.