Clan x86

General Forums => Entertainment District => Topic started by: CrAz3D on November 28, 2007, 09:59:52 AM

Title: Hammer King
Post by: CrAz3D on November 28, 2007, 09:59:52 AM
http://s119.photobucket.com/albums/o142/DennyDoler/Videos/?action=view&current=HammerKing.flv

That dude has intense accuracy!
Title: Re: Hammer King
Post by: rabbit on November 28, 2007, 11:40:41 AM
He's obviously using an aimbot.
Title: Re: Hammer King
Post by: Towelie on November 28, 2007, 04:38:28 PM
I wonder how hard that actually is to learn
Title: Re: Hammer King
Post by: Blaze on November 28, 2007, 04:52:35 PM
Probably easy if you have a large amount of time.
Title: Re: Hammer King
Post by: iago on November 28, 2007, 06:56:57 PM
You'd be surprised at how easy that is. Flipping anything that's heavy on one and and light on another (hammer, wrench, bowling pin, screwdriver, knife, etc.) is pretty easy, and getting it to arc where you want isn't that difficult either. Being able to do it consistently would be tricky, but it would just take a little practice.
Title: Re: Hammer King
Post by: CrAz3D on November 28, 2007, 07:29:10 PM
Quote from: Blaze on November 28, 2007, 04:52:35 PM
Probably easy if you have a large amount of time.
Juggling + hammering = hard...amount of time just means you can learn it sooner than other people, probably.
Title: Re: Hammer King
Post by: iago on November 28, 2007, 07:31:29 PM
Quote from: CrAz3D on November 28, 2007, 07:29:10 PM
Quote from: Blaze on November 28, 2007, 04:52:35 PM
Probably easy if you have a large amount of time.
Juggling + hammering = hard...amount of time just means you can learn it sooner than other people, probably.
Juggling hammers = easy, for anybody who's an experienced juggler. And those people already have fairly good control of where the hammers are going, so it's not a big stretch for something like this.
Title: Re: Hammer King
Post by: topaz~ on November 28, 2007, 07:44:31 PM
Hammers only hurt when you apply force. F=MA, if you're not altering mass, then if you reduce the acceleration, it's not going to hurt you much.
Title: Re: Hammer King
Post by: CrAz3D on November 28, 2007, 07:49:36 PM
Quote from: igimo on November 28, 2007, 07:44:31 PM
Hammers only hurt when you apply force. F=MA, if you're not altering mass, then if you reduce the acceleration, it's not going to hurt you much.
WTF?  That's irrelevant, we're not talking about pain.
Title: Re: Hammer King
Post by: Sidoh on November 28, 2007, 08:23:40 PM
Quote from: igimo on November 28, 2007, 07:44:31 PM
Hammers only hurt when you apply force. F=MA, if you're not altering mass, then if you reduce the acceleration, it's not going to hurt you much.

Yeah, I'm not sure how that's relevant.  Your sentence seems really jumbled too, lol.

Anyway, force alone doesn't determine how much something "hurts."  Impulse is a much better measure of that.

[tex]\displaystyle I = \int F\,dt[/tex]
Title: Re: Hammer King
Post by: Towelie on November 28, 2007, 08:33:16 PM
Quote from: Sidoh on November 28, 2007, 08:23:40 PM
Quote from: igimo on November 28, 2007, 07:44:31 PM
Hammers only hurt when you apply force. F=MA, if you're not altering mass, then if you reduce the acceleration, it's not going to hurt you much.

Yeah, I'm not sure how that's relevant.  Your sentence seems really jumbled too, lol.

Anyway, force alone doesn't determine how much something "hurts."  Impulse is a much better measure of that.

[tex]\displaystyle I = \int F\,dt[/tex]
asshole. I was going to talk about impulse :-/
but yeah, Impulse= force times time
Title: Re: Hammer King
Post by: iago on November 28, 2007, 09:36:47 PM
As long as we're on a tangent, I should point out that impulse is always slower than warp, but is faster than thrusters.
Title: Re: Hammer King
Post by: Blaze on November 28, 2007, 09:43:17 PM
Quote from: iago on November 28, 2007, 09:36:47 PM
As long as we're on a tangent, I should point out that impulse is always slower than warp, but is faster than thrusters.

As long as we're doing stuff, I have point out that Ludicrous speed beats all of those!
Title: Re: Hammer King
Post by: rabbit on November 28, 2007, 09:50:26 PM
Yeah, just remember not to go strait from Ludicrous to Stop, even if you have a very large head protection system installed.
Title: Re: Hammer King
Post by: Towelie on November 28, 2007, 09:52:10 PM
yeah, you might end up flying across your ship and injuring yourself