Clan x86

Technical (Development, Security, etc.) => General Security Information => Topic started by: iago on November 26, 2007, 09:46:05 am

Title: Dangers of Uninitialized Memory
Post by: iago on November 26, 2007, 09:46:05 am
http://www.pagetable.com/?p=28

Some Gameboy games used uninitialized memory as padding to make the ROM size a multiple of 2mb (or exactly 2mb? Something like that). The uninitialized memory contained development environment, source code, etc. Clever folks can use that to learn a little about the development procedures. Pretty cool!
Title: Re: Dangers of Uninitialized Memory
Post by: Blaze on November 26, 2007, 10:06:44 am
Haha, that's awesome.
Title: Re: Dangers of Uninitialized Memory
Post by: Camel on November 26, 2007, 06:16:02 pm
zomg hax