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Messages - DBX_5

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1
JavaOp Support Archive / Re: Massload Prevention
« on: August 14, 2008, 06:19:38 am »
Blizzard/Bnet Reps do not protect Clans from Flooders any more, its been like that for a long time, Several clans including GGL and TDA have asked for assistance several times and been denied every time.

2
Botdev / Re: Using the Wuffle Host Bot files.
« on: August 14, 2008, 06:03:16 am »
its not wuffle host, its Orochi- bot also known as TDAhost or Yiffhost/Wuffle.host its a simple hosting bot thats about it, if you look into it I believe the problem with using it is it requires a userDB which didnt come with it, and thats as far as I got with it best bet is try to get wuffle to tell you about it but thats probably not going to get you any where.

3
JavaOp Support Archive / Re: Hosting games with JavaOP
« on: December 19, 2007, 02:32:44 pm »
that finaly finishes my question why you havent released it, thanks for that info Wuffle.

4
JavaOp Support Archive / Re: Hosting games with JavaOP
« on: October 26, 2007, 04:26:17 pm »
Talk to Leax about his bot, it can do other Games aside from "DotA" as well, it just needs to be coded for it.

5
JavaOp Support Archive / Re: how does Ipban work?
« on: October 18, 2007, 08:46:40 pm »
yea thats kinda what I thought happened with it.

6
JavaOp Support Archive / how does Ipban work?
« on: October 18, 2007, 06:55:00 pm »
I just cant really get around to understanding how this command works, this is how I think it works but I have a feeling its wrong

ex: !ipban <usernme>

bot /ban <username> (message)
bot /squelch <username>

then if some one that is squelched by the bot enters the channel it bans them again, how ever I dont understand how its an ip ban really like, when some one gets squealched I thought what it did is just send a packet to bnet saying you dont want this CD keys owner to beable to talk to you intill you log off then back on again.

but I am not a 100% sure....

7
JavaOp Support Archive / Questions for the JavaOp2 staff.
« on: October 14, 2007, 12:35:00 am »
Just a few questions I wanted to ask and get out of the way, and yes I have read all the other threads that some what explained what your answer will be to most of these questions.

1: is the JavaOp2 Staff willing/ or do they have time to start a JavaOp2 Plugin project related to JavaOp2 hosting a game on Warcraft 3 TFT.

2: Does the JavaOp2 staff help other people who have no Experience in Programing at all with making plugins for JavaOp2?

3: Is any of the JavaOp2 Staff willing to give their time to teach people how to make Plugins for JavaOp2?

8
JavaOp Support Archive / Re: Hosting games with JavaOP
« on: September 28, 2007, 03:45:26 pm »
there are other ways of doing this without using JavaOp, the PGL Bots made by Leax have the ablity to host games, the main problem how ever is bandwidth issues which is the same for Wuffles TDAL bots.

9
JavaOp Support Archive / Re: All JavaOp questions go here!
« on: August 09, 2007, 07:18:43 pm »
I have never been completely sure, but does this site still offer help when people ask if some one may have the time to write them a plugin?

10
JavaOp Support Archive / Re: Error(s)
« on: June 16, 2007, 07:31:40 am »
I seem to have just recently been getting the same issue...

Quote from: error

[04:28:54.359] NOTICE: Bot 'tBd' has been started.
[04:28:54.391] DEBUG: Entering disconnect()
[04:28:54.438] DEBUG: Entering connect()
[04:28:54.500] INFO: Trying BNLS server: hdx.jbls.org
[04:28:54.578] INFO: Resolving ip for server: useast.battle.net
[04:28:54.766] INFO: Resolves to 12 different addresses
[04:28:54.766] INFO: Choosing address 0 [useast.battle.net/63.240.202.134]
[04:28:54.781] INFO: Attempting to connect
[04:28:55.016] INFO: Connected to /63.240.202.134:6112
[04:28:55.031] INFO: Trying BNLS server: hdx.jbls.org
[04:28:55.063] INFO: Connected to useast.battle.net:6112
[04:28:55.125] INFO: Sending protocol byte (0x01).
[04:28:55.125] INFO: Switching to Binary protocol.
[04:28:55.125] INFO: Sending authorization.
[04:28:58.875] WARNING: BNLS server 'hdx.jbls.org' returned an error -- this means the server might not be running.
[04:28:58.875] WARNING: The error is: java.net.SocketException: java.net.UnknownHostException: hdx.jbls.org
[04:28:58.875] INFO: Attempting to use next BNLS server.
[04:28:58.906] WARNING: Out of BNLS servers, defaulting to local hashing.
[04:28:58.906] INFO: Authorization sent, waiting for reply.
[04:28:58.906] INFO: Beginning to receive packets
[04:28:59.000] DEBUG: Logon type: 2
[04:28:59.000] DEBUG: Server token: dbb870ba
[04:28:59.016] DEBUG: UDP Value: 7735574
[04:28:59.016] DEBUG: MPQ Time: Tue Aug 29 11:32:32 PDT 2006
[04:28:59.016] DEBUG: Version Check MPQ: ver-IX86-2.mpq
[04:28:59.047] DEBUG: Server signature is present.
[04:28:59.078] INFO: Checking server's signature...
[04:28:59.188] INFO: Server successfully authenticated -- it's Blizzard's
[04:28:59.250] java.lang.NumberFormatException: For input string: "3269830690"
[04:28:59.281] java.lang.NumberFormatException.forInputString(Unknown Source)
[04:28:59.281] java.lang.Integer.parseInt(Unknown Source)
[04:28:59.297] java.lang.Integer.parseInt(Unknown Source)
[04:28:59.297] versioning.CheckRevision.checkRevision(CheckRevision.java:75)
[04:28:59.313] versioning.Game.checkRevision(Game.java:118)
[04:28:59.375] versioning.BNLSWrapper.getVersionCheck(BNLSWrapper.java:121)
[04:28:59.453] Login.getAuthCheck(Login.java:152)
[04:28:59.516] PluginMain.processedPacket(PluginMain.java:295)
[04:28:59.547] pluginmanagers.PluginRegistration.processedIncomingPacket(PluginRegistration.java:722)
[04:28:59.547] bot.PacketThread.run(PacketThread.java:179)


I am using BNLS Hdx.jbls.org on Core42 beta WindowsXP trying to run Wc3Roc.

is the Sever just down or is there another problem?

11
JavaOp Support Archive / Re: JavaOp wont connect to wc3 Roc
« on: June 13, 2007, 07:20:38 pm »
ok I got the problem solved, the issue was that I was using Core 40b not 42, now that I have moved on to 42 this problem has been solved, thank you to those that tried to help.

Resolved.

12
JavaOp Support Archive / Re: JavaOp wont connect to wc3 Roc
« on: May 30, 2007, 03:45:25 am »
well I have done every thing but converting to an older Bnet plugin, because I cant find the older ones >.>

I also noticed something, it doesnt work at all for any client from blizzard >.> I tested all of them just in case and non of them work they all give me the same error >.>

13
JavaOp Support Archive / Re: JavaOp wont connect to wc3 Roc
« on: May 21, 2007, 07:30:43 am »
if I used an older version of JavaOp then got the newest version of plugins would that possibly fix the issue?

14
JavaOp Support Archive / Re: JavaOp wont connect to wc3 Roc
« on: May 20, 2007, 08:07:37 am »
ok well I have some bad news, I did what you said and I am still getting the same error, any one ells want to take a stab at this? Lol

I was hopping what you said would fix it but it didnt...

my old one said

game=warcraft III not game=warcraft3 so I changed it to warcraft3 but it still didnt work...

and when I do it game=tft

I get this

Code: [Select]
[05:09:56.718] exceptions.InvalidVersion: Invalid game version
[05:09:56.734] Login.getLogin(Login.java:194)
[05:09:56.734] PluginMain.processedPacket(PluginMain.java:343)
[05:09:56.734] pluginmanagers.PluginRegistration.processedIncomingPacket(PluginRegistration.java:722)
[05:09:56.734] bot.PacketThread.run(PacketThread.java:179)

which is differant then before where it did nothing at all. or I got an error that it cant be found.

15
JavaOp Support Archive / Re: JavaOp wont connect to wc3 Roc
« on: May 16, 2007, 04:51:24 pm »
I dont understand, what Config file, there isnt one... in ether the Core folder or the .javaop folder.....

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