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Topics - RoMi

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Trash Can / Couldn't help myself.
« on: August 14, 2006, 10:50:32 PM »

I see a similarity.

General Discussion / Math Problem
« on: February 08, 2006, 06:56:40 PM »
Due to this forums vast knowledge in everything (so it seems)  I decided to post a nice math problem.  To solve, and I'll post the answer tomorrow.

General Security Information / AIM Worm
« on: October 03, 2005, 04:27:43 PM »
(21:08:04) *NAME*:  how do i look http://ip/~tashreba/
(21:08:21) *NAME*:  how do i look http://ip/~tashreba/
(21:08:49) *NAME* logged out.
(21:09:19) *NAME* logged in.
(07:03:29) *NAME*:  how do i look http://ip/~tashreba/
(07:03:54) *NAME* logged out.
(15:05:05) *NAME* logged in.
(15:09:56) *NAME*:  how do i look http://ip/~tashreba/

My friend got it, seems a lot like Newby's MSN Worm.

General Discussion / Apple Store
« on: August 25, 2005, 08:50:06 PM »
So today was the grand opening of the Apple store in my local mall.  I was with a friend who was looking for a computer so we decided to pop in there for a bit.  I was like hmmm, don't look at these Apple's they are too expensive (the one we were using was 3 grand alone).  So I opened up Safari and was showing off some other laptops to my friends, stuff from like,, newegg, etc.  The assistant walked over and was like "Hey whats up guys!".  I said "nothing" and walked away.  My friend stayed there and was like "Yeah, he was just showing me something".  The guy was like "Oh yeah, cool!" and walked away.  Then we went to another computer, and I was running an internet speed test 10mbps up/down, not to shabby.  The guy walked over again and was like "You guys are going to have to leave".  We said "Why?"  He just said his supervisor told him so, and we just left.  To make a long story short, kick ass computers, mean supervisors.

General Discussion / My Saturday Night
« on: June 19, 2005, 10:00:13 AM »
Last night I and 20,000 others went to the Tom Petty concert at the Tweeter Center in Mansfield, MA.  All I can say is wow, the concert was so good.  He played pretty much all of my favorite songs.  Pretty much a great time for all.

General Discussion / Pentium D
« on: June 07, 2005, 12:26:38 PM »
Due to the stupidness of the people on the forums I've decided to post my question here, hoping for a more mature and smarter group of people.
I'm building a new computer; so far I've equipped it with an AMD 3700+ San Diego core.  I was wondering is the Pentium D Dual Core 2.8Ghz is worth putting in my machine instead of the AMD.

Entertainment District / I found this amusing
« on: May 21, 2005, 10:17:53 AM »
I was reading up on Windows Longhorn and this topic in thier forums was on the homepage.
Over Here!
Come on Microsft i thought you had ways to quickly remove posts like thoes.

Entertainment District / Grrr, Microsoft
« on: April 25, 2005, 09:23:59 PM »

All I have to say.  This is an actual picture that I took after waiting over 50 mins to enter one of thier Xbox Support Channels.  One word: WTF.

General Discussion / VoIP
« on: April 24, 2005, 02:41:09 PM »
Has anybody tried it yet?  I'm just trying to see if its worth it.

Graphics / Photoshop - "EZ Sig"
« on: April 23, 2005, 12:18:08 PM »
ok here we go... This was made by a good friend of mine, slayer, who published this tutorial on my site on 2004-06-13 06:54.  The origional url is It has had 30,000 hits since it was published.

1: make a new image 450x100 is good
2: press D and flip the colors. then hit ctrl+backspace
3: now choose a color and draw a simple design

4: now filter>pixelate>mezzotint>finedots
5: filter>blur>radial>zoom  100 best.
7: now image>adjusments>hue saturaion>colorize then choose what you want
8:make a new text layer. now for a tech look we're gonna add some binary you can jsut start typin 1's and 0's but easier way is to go to type in a short phrase or a few letters hit ok then copy paste the code into your text layer.
9: it may be long so duplicate the text layer about three times so you have a total of 4 lines and move it around in diff spots. hide the warp layer(s) so only the text is visible then ctrl+shift+e to merge layers. then make others visable and set text layer to about 25% opacity
10: new layer; select a horizontal area with the rectangle marquee tool make it wider than your sig. paint white with 50% opacity

11: add a catch phrase or something.
12: now put your name you want on it above it im going to use sLaYeR, choose size, then for better effect double click the layer and add a bevel or outer glow or something.
final product.

iago's forum / Favorite Enterprise
« on: April 22, 2005, 11:05:10 AM »
What is your favorite version of the enterprise?

Entertainment District / Pure Pwnage
« on: April 20, 2005, 05:22:55 PM »
My friend got me addicted to these video's.  They are pretty funny.  Watch FPS Doug, that one is hilarious.

Gaming / Halo 2 Patch
« on: April 18, 2005, 09:22:26 PM »
Yeah, if you turn on Xbox Live today it makes you download the new patch.  It takes a little bit of getting used to, but its good since it got rid of a lot of the cheats people use.  It changed around weapon hit points, but they aren't so significant that its like playing another game.  Overall its a good patch.

Heres the official news from bungie.
The scale of the autoupdate gave us a unique opportunity – a chance to implement balance changes on certain weapons to smooth out the Xbox Live and System Link experience, and in a couple of cases, we feel, subtly improving the overall feel of the game.
Melee Damage
Melee damage has been increased across the board as a counter measure of sorts to close-up dual wielding. Jumping strikes are now much more powerful, often resulting in instant kills, while the general potency has been increased for normal melee attacks and the Brute Shot has been given a specific melee attack boost, in recognition of the fact that it has a huge scythe attached to it. This actually makes the Brute Shot a go-to weapon in a lot of new situations.
Examples of the increase in power include one-hit kills from many jumping strikes, two-hit kills from the Brute Shot melee attack, and far more power on torso and head strikes from all other weapons.
Grenade attacks will be one of the most significant changes for the 1.1 version of Halo 2. In many ways, the new grenade balance is a reflection of the way we really wanted them to be. Grenades were not only weakened in the previous iteration, they didn't address the balance difference between a grenade-throwing player and a dual-wielding attacker.
A common complaint amongst critics (and Bungie employees!) was that grenades felt very weak and often simply ensured that a player would be hurt rather than killed. Some unfortunate side effects of this, apart from a difference in "feel" between Halo CE and Halo 2 were unpredictable damage and difficulty making accurate, long distance throws have any significant impact. The grenades, both plasma and human, have been improved in a number of ways and are significantly more powerful.
The fuse timer has been SHORTENED on the Frag and Plasma Grenade to increase their value in combat and in last-ditch efforts to defeat an attacker. In most instances, this new fuse timing will reduce the harm they cause when accidentally tossed at the start of a new round. The shortened fuse also makes using grenades for attacks slightly more predictable and accurate.
The damage caused by plasma grenades (frag grenade power is increased slightly) is significantly increased. In testing, we found that players equated it with the type of damage caused in Halo 1. A plasma grenade detonating at a player's feet will likely kill that player outright, even with full shields. The shortened fuse and small damage-boost on the frag grenade means that a well-thrown 'nade is more dangerous.

We feel that this, more than almost all the other changes will be noticed, and incorporated into the widest range of player skill. The grenade goes from being a dangerous distraction to a potent, flexible weapon and will change the balance of Slayer and objective-based games dramatically. We expect to see a lot of criticism initially, as we understand folks are used to playing one way – but long term testing has shown that it improves the experience in the vast majority of maps and game types.
Plasma "sticks" will continue to be utterly deadly. And note that there is a knock-on effect to Brute Shot ammo from the power increase on frag grenades. It's subtle but enhances the Brute Shot nonetheless.
Magnum bullet damage has been slightly reduced to emphasize accurate headshots over a simple dual wielding combo. The auto-accuracy of the Magnum has also been toned down slightly when dual wielding.
Other slight reductions include the softening of the Plasma Rifle and SMG combo, to bring it in line with other combos. Experts will notice the difference.

iago's forum / Connection speed
« on: April 17, 2005, 03:21:36 PM »
iago, what kind of connection do you have to the internet?  This website loads really fast for me, and I understand its on like a 400Mhz server,  I have a 333MHz server and my pages load slow or sometimes don't load at all.  I'm just wondering what the difference is.  Thanks!

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