Author Topic: Starcraft II Cheese Strategy (1v1, DT's)  (Read 11159 times)

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Offline Lead

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Starcraft II Cheese Strategy (1v1, DT's)
« on: August 01, 2010, 11:42:23 pm »
So, this topic pretty much explains it all. I've been playing A LOT of SC2 lately, and winning a significant amount of my 1v1 games due to this. Basically what I do is send a worker early in the game to scout and place a proxy pylon in the other idiots base. I wall off my choke, and get 2 cannons. Early gas, quick DT's. If they kill the proxy pylon I get a warp prism, same effect, and usually it's gg (if you're not in Platinum/Diamond league that is).

I'll post a replay when I get home.


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Offline rabbit

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Re: Starcraft II Cheese Strategy (1v1, DT's)
« Reply #1 on: August 02, 2010, 02:21:00 am »
This shouldn't work against Terrans.  Even Silver Terrans.  Anyway, another good strategy is to build up a decent force and attack the front, then warp in a bunch of units when they pull their army to defend, leaving their back exposed.  Another alternative is to rush up to immortals, and double drop them and warp in Stalkers for AA.

Screw it: http://wiki.teamliquid.net/starcraft2/Dark_Templar_Rush
Also, http://wiki.teamliquid.net/starcraft2/

Right now, Terran has the most builds in LP2, but it's still being added to.

Offline Joe

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Re: Starcraft II Cheese Strategy (1v1, DT's)
« Reply #2 on: August 04, 2010, 04:05:32 pm »
Hah, now I want to try that.
I'd personally do as Joe suggests

You might be right about that, Joe.