Author Topic: The AIM Game  (Read 3232 times)

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Offline Vex3

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The AIM Game
« on: August 23, 2005, 04:06:45 pm »
Well here it is, How long can you stay on. Post a screen shot image. Take a look at mine.



That must be a glitch or something because just look at it...!
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Offline Newby

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Re: The AIM Game
« Reply #1 on: August 23, 2005, 05:14:45 pm »
That IS a glitch... =P

Mine was ~60 days or so.
- Newby
http://www.x86labs.org

Quote
[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

I'd bet that you're currently bloated like a water ballon on a hot summer's day.

That analogy doesn't even make sense.  Why would a water balloon be especially bloated on a hot summer's day? For your sake, I hope there wasn't too much logic testing on your LSAT. 

Offline Vex3

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Re: The AIM Game
« Reply #2 on: August 23, 2005, 07:31:15 pm »
i guess it is like a monitor too see how stable your computer is... How much uptime you got.

And when I brake that down 49708 Days divide by 365 (1 Year) I get rounded 136 years... Has AIM even been around that long... LOL!
« Last Edit: August 23, 2005, 10:27:34 pm by Vex3 »
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Offline Vex3

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Re: The AIM Game
« Reply #3 on: August 28, 2005, 10:47:58 am »
Turns out that this is a Gaim glitch on my Slackware linux computer. For some reason it starts everyone with 49708 days.
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Offline Ergot

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Re: The AIM Game
« Reply #4 on: August 28, 2005, 12:59:19 pm »
No duh? I could have sworn the fixed it around 1.1.3 or something...
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Offline Vex3

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Re: The AIM Game
« Reply #5 on: August 28, 2005, 01:02:27 pm »
Well that was the base install that comes with Slackware 10.1... So I don't know exactly.
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Offline Ergot

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Re: The AIM Game
« Reply #6 on: August 28, 2005, 01:08:54 pm »
Quote
version 1.1.3 (2/17/2005):
   * CHAP authentication support for SOCKS5 proxies (Malcolm Smith)
   * ICQ offline messages are sent using your specified character
     set instead of Unicode (Magnus Hult)
   * MSN HTTP method works with proxies using authentication (Bastien Durel)
   * Really fix the bug where buddies show as logged in for 49 thousand days
   * Buddy pounces containing '&' are saved correctly
   * Improved MSN error handling when the servers are unavailable
   * More MSN bug fixes
   * Fix some leaks
   * Fix "Find" in the log viewer so that it finds in all logs
   * Smileys not appearing at the end of lines has been fixed
   * Closing conversation windows no longer cancels active file transfers on
     MSN (Felipe Contreras)

Wow, I was actually right on the version number... lucky me :D
Shame on you for not updating ;D
Who gives a damn? I fuck sheep all the time.
And yes, male both ends.  There are a couple lesbians that need a two-ended dildo...My router just refuses to wear a strap-on.
(05:55:03) JoE ThE oDD: omfg good job i got a boner thinkin bout them chinese bitches
(17:54:15) Sidoh: I love cosmetology

Offline Vex3

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Re: The AIM Game
« Reply #7 on: September 02, 2005, 08:25:54 am »
I just updated it. Thanks for telling me.
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