Clan x86

Technical (Development, Security, etc.) => General Programming => Topic started by: Hdx on June 18, 2009, 07:45:17 pm

Title: [Java] Competitive RPG
Post by: Hdx on June 18, 2009, 07:45:17 pm
I am looking for a few people who know java that are willing to work with me.
I am trying to make a modular 2d game. As many of you know I am horrible at graphical programming so if anyone is willing to help me I can break it down into the segments I need done.
The actuall content of the game has already been developed, I simply need to write a framework that I can adapt the content to.

Each section should be simple and not require MUCH work.
Title: Re: [Java] Competitive RPG
Post by: warz on June 19, 2009, 09:52:32 am
Each section should be simple and not require MUST work.

heh.
Title: Re: [Java] Competitive RPG
Post by: Hdx on June 19, 2009, 11:43:55 am
*MUCH
But, anyone interested?

Basic Parts:
Maps:
  Grid/Tile based
  Need a editor/loader
  Random combinations [ill explain later, I already know how to do this] 


Sprites: 2d, tick based animation

Battles:
  Sub-environment [any console RPG will show you what i mean]
  Quick Times [Legend of Dragoon, Dark Cloud, Lost Odyssey]
 

The main thing I need help with is the graphics itself, I can do the rest myself :/ i just suck at graphics.