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General Forums => General Discussion => Topic started by: iago on January 05, 2009, 10:00:40 AM

Title: XKCD: metric conversions
Post by: iago on January 05, 2009, 10:00:40 AM
http://xkcd.com/526/

I declare that guy an idiot (or somebody who lives somewhere warm).

Right now where I live, it's "Spit goes 'clink' cold", and that's a slightly cold winter day (and my spit doesn't go 'clink', I've tried). 

-5 = cold day in Moscow? Ha! If they're anything like here, -30 is a standard winter day. :)

</rant>
Title: Re: XKCD: metric conversions
Post by: Newby on January 05, 2009, 11:10:31 AM
I thought it was funny. I guess if you don't use the metric system it's funny. :P
Title: Re: XKCD: metric conversions
Post by: iago on January 05, 2009, 11:33:23 AM
It IS funny, but their temperatures sound like they were written by somebody from CA or FL, they needed a Canadian to go over them and tell them what "Cold" means. :)
Title: Re: XKCD: metric conversions
Post by: Towelie on January 05, 2009, 01:24:53 PM
So, to a person from CA (aka me), it makes perfect sense. And I also just spent over an hour on xkcd lol.
Title: Re: XKCD: metric conversions
Post by: iago on January 05, 2009, 01:40:55 PM
Quote from: Towelie on January 05, 2009, 01:24:53 PM
So, to a person from CA (aka me), it makes perfect sense.
But it's wrong!

-5 isn't a cold day is Moscow, and -10 isn't a cold day in Boston (or maybe it is). And -20 isn't FUCKFUCKFUCKCOLD. They need to bump everything about -15 - -20 lower. :)
Title: Re: XKCD: metric conversions
Post by: Hitmen on January 05, 2009, 02:08:56 PM
Quote from: iago on January 05, 2009, 01:40:55 PM
But it's wrong!

-5 isn't a cold day is Moscow, and -10 isn't a cold day in Boston (or maybe it is). And -20 isn't FUCKFUCKFUCKCOLD. They need to bump everything about -15 - -20 lower. :)
I think the guy lives in Boston, but -10 is rather cold for here. We don't drop below 0 very often, our coldest days usually hover around it. Unless you are talking about celsius in which case I don't know what -10 is, but considering 0 = 32 it is probably still above 0F so not too terribly cold. :)
Title: Re: XKCD: metric conversions
Post by: Sidoh on January 05, 2009, 02:15:42 PM
OMFG AN ARTICLE OF HUMOR IS INACCURATE!
Title: Re: XKCD: metric conversions
Post by: iago on January 05, 2009, 03:02:36 PM
Quote from: Hitmen on January 05, 2009, 02:08:56 PM
I think the guy lives in Boston, but -10 is rather cold for here. We don't drop below 0 very often, our coldest days usually hover around it. Unless you are talking about celsius in which case I don't know what -10 is, but considering 0 = 32 it is probably still above 0F so not too terribly cold. :)
It IS Celcius, that's the whole point of the comic. :)

A "cold day in boston" is 0F, according to you, which is ~-20C, thus proving my point. :D

Quote from: Sidoh on January 05, 2009, 02:15:42 PM
OMFG AN ARTICLE OF HUMOR IS INACCURATE!
The whole point of xkcd's humour is that it's generally accurate/factual. :P

I can suspend disbelief for the sake of humour, but not random inaccuracies! :P
Title: Re: XKCD: metric conversions
Post by: Sidoh on January 05, 2009, 05:29:48 PM
Wwaaaaaaaaaaaaahhhhhhhh
Title: Re: XKCD: metric conversions
Post by: zorm on January 05, 2009, 07:09:27 PM
Quote from: iago on January 05, 2009, 10:00:40 AM
Right now where I live, it's "Spit goes 'clink' cold", and that's a slightly cold winter day (and my spit doesn't go 'clink', I've tried). 

Clearly the problem here is that you aren't tall enough to provide the water sufficient time to freeze.

Lets say you spit 1 gram of water and its at the same temperature as your body (~37C)

So dQ = M*Cp*dT + M*L = 1/1000 * 4.18 * 37 + 1/1000 * 334000 = 334.15 J

So if you spit from a height of 2m you have 0.64 seconds before it hits the ground. Thus you need to remove ~523.03 J s^-1 to freeze the water before it hits the ground.

After this you can go ahead and compute how much energy the wind is removing from the air per second and such.
Title: Re: XKCD: metric conversions
Post by: iago on January 05, 2009, 09:28:41 PM
So, one of you math guys needs to calculate how long it takes a sphere with roughly the density of water to freeze!

I seem to recall a formula like pv/nrt for this kind of thing. Ring any bells? :)

Also, what if I spit at a 45 degree angle upwards, and manage to get it, say, 10 feet? That means it's spending significantly more time in the air.
Title: Re: XKCD: metric conversions
Post by: Towelie on January 05, 2009, 09:41:55 PM
Quote from: iago on January 05, 2009, 09:28:41 PM
So, one of you math guys needs to calculate how long it takes a sphere with roughly the density of water to freeze!

I seem to recall a formula like pv/nrt for this kind of thing. Ring any bells? :)

Also, what if I spit at a 45 degree angle upwards, and manage to get it, say, 10 feet? That means it's spending significantly more time in the air.

Do you know what would be faster than using equations? :P

going outside and trying it ;)
Title: Re: XKCD: metric conversions
Post by: deadly7 on January 05, 2009, 10:08:55 PM
Quote from: zorm on January 05, 2009, 07:09:27 PM
Quote from: iago on January 05, 2009, 10:00:40 AM
Right now where I live, it's "Spit goes 'clink' cold", and that's a slightly cold winter day (and my spit doesn't go 'clink', I've tried). 

Clearly the problem here is that you aren't tall enough to provide the water sufficient time to freeze.

Lets say you spit 1 gram of water and its at the same temperature as your body (~37C)

So dQ = M*Cp*dT + M*L = 1/1000 * 4.18 * 37 + 1/1000 * 334000 = 334.15 J

So if you spit from a height of 2m you have 0.64 seconds before it hits the ground. Thus you need to remove ~523.03 J s^-1 to freeze the water before it hits the ground.

After this you can go ahead and compute how much energy the wind is removing from the air per second and such.


IN THIS HOUSE, WE OBEY THE LAWS OF THERMODYNAMICS.
Title: Re: XKCD: metric conversions
Post by: Blaze on January 05, 2009, 10:13:18 PM
Add a "LISA, " and you're all set!
Title: Re: XKCD: metric conversions
Post by: iago on January 05, 2009, 10:32:33 PM
Quote from: Towelie on January 05, 2009, 09:41:55 PM
Quote from: iago on January 05, 2009, 09:28:41 PM
So, one of you math guys needs to calculate how long it takes a sphere with roughly the density of water to freeze!

I seem to recall a formula like pv/nrt for this kind of thing. Ring any bells? :)

Also, what if I spit at a 45 degree angle upwards, and manage to get it, say, 10 feet? That means it's spending significantly more time in the air.

Do you know what would be faster than using equations? :P

going outside and trying it ;)
I already said, it doesn't work! I've tested in at least -40 or so, although we may dip below that tonight (I've heard rumours we might be hitting -50 (including windchill, of course)).
Title: Re: XKCD: metric conversions
Post by: Newby on January 06, 2009, 12:10:06 AM
I could do that. If I was good at physics and all... :o
Title: Re: XKCD: metric conversions
Post by: MyndFyre on January 06, 2009, 02:23:28 AM
Quote from: iago on January 05, 2009, 11:33:23 AM
It IS funny, but their temperatures sound like they were written by somebody from CA or FL, they needed a Canadian to go over them and tell them what "Cold" means. :)

QQ
Title: Re: XKCD: metric conversions
Post by: Camel on January 06, 2009, 03:28:40 PM
Quote from: iago on January 05, 2009, 01:40:55 PM
-10 isn't a cold day in Boston (or maybe it is)

That's 14 degrees farenheight, which is pretty god damn cold, but not "as cold as it ever gets" in Boston. That's about how cold Boston has been so far this season.
Title: Re: XKCD: metric conversions
Post by: Hitmen on January 06, 2009, 04:23:29 PM
Quote from: Camel on January 06, 2009, 03:28:40 PM
That's 14 degrees farenheight, which is pretty god damn cold, but not "as cold as it ever gets" in Boston. That's about how cold Boston has been so far this season.
With random 50-60 degree days here and there, fun new england weather.
Title: Re: XKCD: metric conversions
Post by: Towelie on January 06, 2009, 05:17:59 PM
its 1 Celsius here and raining. Fuck this.
Title: Re: XKCD: metric conversions
Post by: Blaze on January 06, 2009, 10:19:37 PM
Quote from: Towelie on January 06, 2009, 05:17:59 PM
its 1 Celsius here and raining. Fuck this.

Cry more!
Title: Re: XKCD: metric conversions
Post by: nslay on January 07, 2009, 12:57:05 AM
Just to be somewhat serious, but from the king's foot, to water?  The metric system sure is earthly/humanly to be the logical replacement of the imperial units, which only suffer from painful conversion long remedied by computers (and Google).  Why aren't we using units derived directly from the behavior of the universe like, say, Kelvin?  What's so special about base 10 and water to be the entire basis of a measuring system?  Oddly, people have an extremely easy time doubling things in their head...why not the binary kibi, mebi, gibi, and friends?  I don't really believe the 10-finger argument since history indicates some ancient civilizations used different bases (e.g. like base 60, which still haunts us today).
Title: Re: XKCD: metric conversions
Post by: iago on January 07, 2009, 08:36:10 AM
Just because not everybody uses base 10, doesn't mean that base 10 doesn't derive from a natural obsession with fingers (or toes).

But I agree, base 10 is a bunch of nonsense, binary/hex is where it's at. :)
Title: Re: XKCD: metric conversions
Post by: nslay on January 07, 2009, 09:24:01 AM
Quote from: iago on January 07, 2009, 08:36:10 AM
Just because not everybody uses base 10, doesn't mean that base 10 doesn't derive from a natural obsession with fingers (or toes).

But I agree, base 10 is a bunch of nonsense, binary/hex is where it's at. :)

All I'm pointing out is that decimal is not intuitive.  If it were, it would have been simultaneously adopted by almost every ancient civilization.  If having 10 fingers was really the intuitive motivation for decimal, it went unnoticed by ancient civilization like Babylon, Egypt and even the Mayans.  But, its a known oddity that people have a very easy time doubling quantities in their head.  I wonder if the human mind is better suited to bases of powers of 2.  It's hard to objectively tell...but I think the fact that people have an easy time doubling quantities should be a good indicator.
Title: Re: XKCD: metric conversions
Post by: iago on January 07, 2009, 09:41:40 AM
Quote from: nslay on January 07, 2009, 09:24:01 AM
All I'm pointing out is that decimal is not intuitive.  If it were, it would have been simultaneously adopted by almost every ancient civilization.  If having 10 fingers was really the intuitive motivation for decimal, it went unnoticed by ancient civilization like Babylon, Egypt and even the Mayans.  But, its a known oddity that people have a very easy time doubling quantities in their head.  I wonder if the human mind is better suited to bases of powers of 2.  It's hard to objectively tell...but I think the fact that people have an easy time doubling quantities should be a good indicator.
A lot of people miss intuitive stuff. :)

I think people are better at patterns than anything, and doubling follows a pattern.
Title: Re: XKCD: metric conversions
Post by: nslay on January 07, 2009, 09:58:07 AM
Quote from: iago on January 07, 2009, 09:41:40 AM
Quote from: nslay on January 07, 2009, 09:24:01 AM
All I'm pointing out is that decimal is not intuitive.  If it were, it would have been simultaneously adopted by almost every ancient civilization.  If having 10 fingers was really the intuitive motivation for decimal, it went unnoticed by ancient civilization like Babylon, Egypt and even the Mayans.  But, its a known oddity that people have a very easy time doubling quantities in their head.  I wonder if the human mind is better suited to bases of powers of 2.  It's hard to objectively tell...but I think the fact that people have an easy time doubling quantities should be a good indicator.
A lot of people miss intuitive stuff. :)

I think people are better at patterns than anything, and doubling follows a pattern.

Or maybe ease of doubling is an indication that the brain stores quantities in a binary-like representation.
Title: Re: XKCD: metric conversions
Post by: Explicit on January 07, 2009, 07:35:08 PM
Quote from: nslay on January 07, 2009, 09:58:07 AM
Quote from: iago on January 07, 2009, 09:41:40 AM
Quote from: nslay on January 07, 2009, 09:24:01 AM
All I'm pointing out is that decimal is not intuitive. If it were, it would have been simultaneously adopted by almost every ancient civilization. If having 10 fingers was really the intuitive motivation for decimal, it went unnoticed by ancient civilization like Babylon, Egypt and even the Mayans. But, its a known oddity that people have a very easy time doubling quantities in their head. I wonder if the human mind is better suited to bases of powers of 2. It's hard to objectively tell...but I think the fact that people have an easy time doubling quantities should be a good indicator.
A lot of people miss intuitive stuff. :)

I think people are better at patterns than anything, and doubling follows a pattern.

Or maybe ease of doubling is an indication that the brain stores quantities in a binary-like representation.

Neurons do fire in a binary-like manner give or take the inhibitory effect on neighboring neurons. This leads me to believe that the universe would be more accurately depicted by binary-representation.