Author Topic: Can't Connect.  (Read 3091 times)

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Offline Bladey

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Can't Connect.
« on: May 16, 2008, 01:05:48 pm »
Code: [Select]
[13:04:45.750] INFO: Resolving ip for server: uswest.battle.net
[13:04:45.859] INFO: Resolves to 12 different addresses
[13:04:45.875] INFO: Choosing address 1 [uswest.battle.net/63.241.83.11]
[13:04:45.890] INFO: Attempting to connect
[13:04:46.234] INFO: Connected to /63.241.83.11:6112
[13:04:46.375] INFO: Connected to uswest.battle.net:6112
[13:04:46.375] INFO: Sending protocol byte (0x01).
[13:04:46.390] INFO: Switching to Binary protocol.
[13:04:46.421] INFO: Sending authorization.
[13:04:46.437] INFO: Authorization sent, waiting for reply.
[13:04:46.437] INFO: Beginning to receive packets
[13:04:46.578] INFO: Checking server's signature...
[13:04:46.593] INFO: Server successfully authenticated -- it's Blizzard's
[13:04:46.750] java.lang.NumberFormatException: For input string: "2952164601"
[13:04:46.750] java.lang.NumberFormatException.forInputString(Unknown Source)
[13:04:46.765] java.lang.Integer.parseInt(Unknown Source)
[13:04:46.765] java.lang.Integer.parseInt(Unknown Source)
[13:04:46.781] versioning.CheckRevision.checkRevision(CheckRevision.java:75)
[13:04:46.781] versioning.Game.checkRevision(Game.java:118)
[13:04:46.812] versioning.BNLSWrapper.getVersionCheck(BNLSWrapper.java:121)
[13:04:46.828] Login.getAuthCheck(Login.java:152)
[13:04:46.828] PluginMain.processedPacket(PluginMain.java:295)
[13:04:46.843] pluginmanagers.PluginRegistration.processedIncomingPacket(PluginRegistration.java:722)
[13:04:46.843] bot.PacketThread.run(PacketThread.java:179)

Offline iago

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Re: Can't Connect.
« Reply #1 on: May 16, 2008, 02:28:21 pm »
Try downloading the newest version, see if that fixes it.

Offline Bladey

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Re: Can't Connect.
« Reply #2 on: May 16, 2008, 03:58:24 pm »
That IS the newest version...

Offline Bladey

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Re: Can't Connect.
« Reply #3 on: May 16, 2008, 04:47:40 pm »
Problem solved.

Solution found here
Code: [Select]
http://www.x86labs.org/forum/index.php/topic,12191.0.html
Turns out you have to restart the bot client completely after setting a different BNLS server. =]