Author Topic: [C#] Radar / Map Hack  (Read 6749 times)

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Offline Joe

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[C#] Radar / Map Hack
« on: July 26, 2009, 04:23:39 am »
I told you my library could be useful. Anyhow, Warden doesn't scan for ReadProcessMemory so you should be safe using this on live servers. What this does is draws a neat little map of all the objects in the area -- players, NPCs, herbs, nodes... and some less useful stuff.. signs, benches, etc. Should be pretty uncluttered out in the world though.

Quick map legend:
White = Players
Blue = NPCs
Yellow = Objects (nodes, signs)
Gray = Corpses
« Last Edit: July 26, 2009, 04:30:02 am by Joe »
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline warz

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Re: [C#] Radar / Map Hack
« Reply #1 on: July 27, 2009, 02:06:07 am »
Why would you need this? Addons can already draw the locations all herbs, nodes, players, npcs, etc, on the minimap, if they're not drawn by the default wow client already. Gatherer addon ftw.
http://www.chyea.org/ - web based markup debugger

Offline Joe

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Re: [C#] Radar / Map Hack
« Reply #2 on: July 27, 2009, 03:06:12 am »
Gatherer requires your guildies (or yourself) to report them to it's database. This has absolutely no database -- it just reads it all from WoW.

Also, this can find enemy players nearby. Useful for gankfesting, or avoiding one.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline warz

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Re: [C#] Radar / Map Hack
« Reply #3 on: July 27, 2009, 12:06:55 pm »
That's why gatherer now uses a database provided by wowhead with every spawn location known for herbs, nodes, treasure chests, etc.

I play a Hunter, so I guess I can already see enemy players on my map - including stealthed ones. :P
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Offline Joe

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Re: [C#] Radar / Map Hack
« Reply #4 on: July 27, 2009, 06:26:56 pm »
But.. mine looks cooler.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline tazo

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Re: [C#] Radar / Map Hack
« Reply #5 on: October 06, 2009, 08:49:34 am »
This is hugely helpful to me but servers are down for maintenance so I can't check myself - does this work with the latest patch?

Edit: Nvm, I found a more complete tool at MMOwned.
« Last Edit: October 06, 2009, 09:32:31 am by tazo »

Offline warz

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Re: [C#] Radar / Map Hack
« Reply #6 on: October 06, 2009, 11:46:42 am »
Personally, I wouldn't run the risk of running something like this for minimal gains. Most of this functionality is provided by the default client and addons.
http://www.chyea.org/ - web based markup debugger