Author Topic: Irradiated Buildings?  (Read 5453 times)

0 Members and 2 Guests are viewing this topic.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Irradiated Buildings?
« on: September 26, 2005, 05:10:31 pm »
I noticed something odd while playing Starcraft missions this week.  I was able to get some bulidings irradiated.  Has anybody seen this before?

You can view it on OSPAP (woo!) here:
http://www.javaop.com/~iago/ospap/show_category.php?category_id=9

Plus, I'll be a jerk and link them inline for convenience:




Offline Towelie

  • pwnstar
  • x86
  • Hero Member
  • *****
  • Posts: 4873
    • View Profile
Re: Irradiated Buildings?
« Reply #1 on: September 26, 2005, 05:14:17 pm »
Im sorry, but I dont see any pictures.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Irradiated Buildings?
« Reply #2 on: September 26, 2005, 05:31:53 pm »
Hmm, did you try clicking the link?

Offline GameSnake

  • News hound
  • Hero Member
  • *****
  • Posts: 2937
    • View Profile
Re: Irradiated Buildings?
« Reply #3 on: September 26, 2005, 05:36:35 pm »
2 questions: what version are you playing, and how did you do that?

I recall a previous bug that was patched, it went somthing like: irradiate a drone right before it spawns a building and that building gets infected.

I'm interested in this please elaborate on how you got to this point.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Irradiated Buildings?
« Reply #4 on: September 26, 2005, 05:37:46 pm »
That's on version 1.13e, fully up to date. 

You're exactly right, irradiate right as it's being built.  The goddamn computer kept irradiating my drones, which was really a pain, but a couple times (3, actualy) it managed to stay irradiated.

Offline drka

  • ffdshow > in_mp3.dll
  • Full Member
  • ***
  • Posts: 330
    • View Profile
Re: Irradiated Buildings?
« Reply #5 on: September 26, 2005, 07:14:02 pm »
just out of curiosity but, which mission is that?

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Irradiated Buildings?
« Reply #6 on: September 26, 2005, 08:04:58 pm »
Brood War -- Zerg -- 8

Offline GameSnake

  • News hound
  • Hero Member
  • *****
  • Posts: 2937
    • View Profile
Re: Irradiated Buildings?
« Reply #7 on: September 26, 2005, 08:07:54 pm »
Thanks dude, I wanna play StarCraft now.

Offline GameSnake

  • News hound
  • Hero Member
  • *****
  • Posts: 2937
    • View Profile
Re: Irradiated Buildings?
« Reply #8 on: September 26, 2005, 08:10:03 pm »
Hit me up for a game i'll check in on USWest Server, I have better lag on Eastern realm though so we might wanna goto East (I have dial-up [soon to change i'm moving into town with cable acess]).

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Irradiated Buildings?
« Reply #9 on: September 26, 2005, 08:34:55 pm »
Lag isn't caused by what server you're on, games are totally peer-to-peer.  All that matters is who you're playing with. 

And no thanks @ gaming, I don't play online anymore. 

Offline GameSnake

  • News hound
  • Hero Member
  • *****
  • Posts: 2937
    • View Profile
Re: Irradiated Buildings?
« Reply #10 on: September 26, 2005, 09:31:16 pm »
Then why do I have 2k on East, 3 yellow on West, and 4 yellow-6 red on Europe/Asia? I'm not playing, the download for patch turned me off and I gotta go soon.

Offline iago

  • Leader
  • Administrator
  • Hero Member
  • *****
  • Posts: 17914
  • Fnord.
    • View Profile
    • SkullSecurity
Re: Irradiated Buildings?
« Reply #11 on: September 26, 2005, 09:39:07 pm »
Because the chat servers aren't where you play games.  Whether or not you have high ping on the chat servers doesn't matter when you're playing a game. 

Offline Blaze

  • x86
  • Hero Member
  • *****
  • Posts: 7136
  • Canadian
    • View Profile
    • Maide
Re: Irradiated Buildings?
« Reply #12 on: September 26, 2005, 09:39:23 pm »
Then why do I have 2k on East, 3 yellow on West, and 4 yellow-6 red on Europe/Asia? I'm not playing, the download for patch turned me off and I gotta go soon.

That ping is how long it takes for a packet to go to you and back to the server, that doesn't effect gameplay unless your playing D2 on closed.
And like a fool I believed myself, and thought I was somebody else...

Offline Ergot

  • 吴立峰 ^_^ !
  • x86
  • Hero Member
  • *****
  • Posts: 3724
  • I steal bandwidth. p_o
    • View Profile
Re: Irradiated Buildings?
« Reply #13 on: September 26, 2005, 09:40:32 pm »
Because that's your ping with the B.Net server. Once in a game, it switched over to peer to peer. (Or is it server-client as well ;O?)

Edit: Shit two replies while I'm typing :(
Who gives a damn? I fuck sheep all the time.
And yes, male both ends.  There are a couple lesbians that need a two-ended dildo...My router just refuses to wear a strap-on.
(05:55:03) JoE ThE oDD: omfg good job i got a boner thinkin bout them chinese bitches
(17:54:15) Sidoh: I love cosmetology

Offline GameSnake

  • News hound
  • Hero Member
  • *****
  • Posts: 2937
    • View Profile
Re: Irradiated Buildings?
« Reply #14 on: September 26, 2005, 09:42:42 pm »
I see. Interesting.

Then elaborate on the fact you're still transferring files over to an Asian in Asia, and the game is noticibly more laggier for me, a dial-up user, on Asia then East? Blizzard recommends connecting to your closest server I think and I just always thought that was why, because of areas-of-download (like it takes longer to get from Korea to Holland then Europe to Holland).
« Last Edit: September 26, 2005, 09:47:10 pm by GameSnake »