Author Topic: Gaim bug?  (Read 3929 times)

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Offline Sidoh

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Gaim bug?
« on: May 04, 2006, 10:26:20 pm »
Weeee!

Quote
(20:22:18) Chris:
(20:22:18) Chris:
(20:22:18) Chris: 3X(\›cN1&OÐ',„(K÷'%æ(u¶$K÷&%æ&u¶"/ì#%æ%FТ"Å'-¤!9i!9i%-¤!u¶¥"Åbj+"3´#6¤aN #6Š£"Å$6yf31##ž!6y$lÐ¥"Å&,sb=7$#ž(Sµ!-¤"R„(M]&lÐ#Wc"\›aN1#OÐ#,„!K÷!%æ(u¶(K÷"%æ&u¶"/ì$%æ%FТ"Å(Fêf31'R„"M]#lÐ&u¶¡"Åbt1$M]!6yf31¨"Å'c(&}t¤"Å'R„&-¤'Wc!}t(R„'lÐ(-¤$6Š¥"Å&J˜¤"Åc31&#ž(\Š#-¤¡"Å&/c!-¤#-¤#c(¨"Å"/cf=7#M]"c(
(20:22:18) Chris:
(20:22:18) Chris: 'M]#lÐ!u¶§"Å& Ù"c(¡3X¥"Å(vÖ#M]'6yh31¤"Å"c(!}t¤"Åe31&#ž!lÐ!6y%-¤(6Š¨"Å#J˜¡"Å"#ž&vÖ##ž"M]%6y¦"Å"6yf31!-¤"Wc%\›¨!uC
(20:22:18) Ergot has closed the conversation window.
(20:22:18) Ergot logged out.
(20:23:48) Ergot logged in.
(20:23:52) Ergot: :(
(20:23:58) Ergot: Someone done crashed aim :((
(20:24:09) Ergot: gaim*
(20:24:17) Chris:
(20:24:17) Chris: gj+"M]&Wc(,sd=7(p~¡"Å¢3X$M](lÐ$lÐ%}th=7(\Š(-¤§3X¦"Å(M]#c(%6y"}t¢"Å##ž%c(¦"Å(M]&c(&I¯(}t#Wc(,se=7#-¤'6y%-¤¦"Å"6yb31#}t'PÅ(Sµf31"6y!\›cN1%OÐ$,„'K÷!%æ&u¶$K÷!%æ#u¶!fC"@2%FЦ"Å#Fêc31'R„(M]#lÐ&u¶¦"Å' Ù"c(£"Å$-¤!Wc!,s$6y$p~§"Å$lÐc31&-¤c=7d=7¤"Å%I¯$R„&#ž'I¯!sn'-¤£3X%6Š¤"Å$#ž&c(¢3X£"Å¢3X(M]#lÐ(9i!M]%Sµ&PÅ$R„$-¤§3X%\›gN1'OÐ",
(20:24:17) Chris:
(20:24:17) Chris:
(20:24:17) Chris: %Fêc31%R„!M]#lÐ'u¶¥"Å" Ù"c(¢3X¥"Å$vÖ%M]'6yh31¨"Å(c($}t¤"Åh31"#ž%lÐ"6y#-¤!6Š¥"Å%J˜£"Å&#ž!vÖ&#ž$M](6y¢"Å"6yh31"-¤!Wc%\›¦!wE
(20:24:17) Last outgoing message not received properly- resetting
(20:24:17) Last outgoing message not received properly- resetting
(20:24:17) Last outgoing message not received properly- resetting
(20:24:17) Last outgoing message not received properly- resetting
(20:24:17) Last outgoing message not received properly- resetting
(20:24:22) Chris:
(20:24:22) Chris: gj+"M]&Wc(,sd=7(p~¡"Å¢3X$M](lÐ$lÐ%}th=7(\Š(-¤§3X¦"Å(M]#c(%6y"}t¢"Å##ž%c(¦"Å(M]&c(&I¯(}t#Wc(,se=7#-¤'6y%-¤¦"Å"6yb31#}t'PÅ(Sµf31"6y!\›cN1%OÐ$,„'K÷!%æ&u¶$K÷!%æ#u¶!fC"@2%FЦ"Å#Fêc31'R„(M]#lÐ&u¶¦"Å' Ù"c(£"Å$-¤!Wc!,s$6y$p~§"Å$lÐc31&-¤c=7d=7¤"Å%I¯$R„&#ž'I¯!sn'-¤£3X%6Š¤"Å$#ž&c(¢3X£"Å¢3X(M]#lÐ(9i!M]%Sµ&PÅ$R„$-¤§3X%\›gN1'OÐ",
(20:24:22) Chris:
(20:24:22) Chris:
(20:24:22) Chris: %Fêc31%R„!M]#lÐ'u¶¥"Å" Ù"c(¢3X¥"Å$vÖ%M]'6yh31¨"Å(c($}t¤"Åh31"#ž%lÐ"6y#-¤!6Š¥"Å%J˜£"Å&#ž!vÖ&#ž$M](6y¢"Å"6yh31"-¤!Wc%\›¦!wE
(20:24:23) Ergot has closed the conversation window.
(20:24:23) Ergot logged out.
(20:24:30) Ergot logged in.
(20:24:34) Ergot: AHH
(20:24:36) Ergot: YOU BASTARD!
(20:24:37) Chris:
(20:24:37) Chris: gj+"M]&Wc(,sd=7(p~¡"Å¢3X$M](lÐ$lÐ%}th=7(\Š(-¤§3X¦"Å(M]#c(%6y"}t¢"Å##ž%c(¦"Å(M]&c(&I¯(}t#Wc(,se=7#-¤'6y%-¤¦"Å"6yb31#}t'PÅ(Sµf31"6y!\›cN1%OÐ$,„'K÷!%æ&u¶$K÷!%æ#u¶!fC"@2%FЦ"Å#Fêc31'R„(M]#lÐ&u¶¦"Å' Ù"c(£"Å$-¤!Wc!,s$6y$p~§"Å$lÐc31&-¤c=7d=7¤"Å%I¯$R„&#ž'I¯!sn'-¤£3X%6Š¤"Å$#ž&c(¢3X£"Å¢3X(M]#lÐ(9i!M]%Sµ&PÅ$R„$-¤§3X%\›gN1'OÐ",
(20:24:37) Chris:
(20:24:37) Chris:
(20:24:37) Chris: %Fêc31%R„!M]#lÐ'u¶¥"Å" Ù"c(¢3X¥"Å$vÖ%M]'6yh31¨"Å(c($}t¤"Åh31"#ž%lÐ"6y#-¤!6Š¥"Å%J˜£"Å&#ž!vÖ&#ž$M](6y¢"Å"6yh31"-¤!Wc%\›¦!wE
(20:24:37) Last outgoing message not received properly- resetting
(20:24:37) Last outgoing message not received properly- resetting
(20:24:37) Last outgoing message not received properly- resetting
(20:24:37) Last outgoing message not received properly- resetting
(20:24:37) Last outgoing message not received properly- resetting
(20:24:39) Chris:
(20:24:39) Chris: gj+"M]&Wc(,sd=7(p~¡"Å¢3X$M](lÐ$lÐ%}th=7(\Š(-¤§3X¦"Å(M]#c(%6y"}t¢"Å##ž%c(¦"Å(M]&c(&I¯(}t#Wc(,se=7#-¤'6y%-¤¦"Å"6yb31#}t'PÅ(Sµf31"6y!\›cN1%OÐ$,„'K÷!%æ&u¶$K÷!%æ#u¶!fC"@2%FЦ"Å#Fêc31'R„(M]#lÐ&u¶¦"Å' Ù"c(£"Å$-¤!Wc!,s$6y$p~§"Å$lÐc31&-¤c=7d=7¤"Å%I¯$R„&#ž'I¯!sn'-¤£3X%6Š¤"Å$#ž&c(¢3X£"Å¢3X(M]#lÐ(9i!M]%Sµ&PÅ$R„$-¤§3X%\›gN1'OÐ",
(20:24:39) Chris:
(20:24:39) Chris:
(20:24:39) Chris: %Fêc31%R„!M]#lÐ'u¶¥"Å" Ù"c(¢3X¥"Å$vÖ%M]'6yh31¨"Å(c($}t¤"Åh31"#ž%lÐ"6y#-¤!6Š¥"Å%J˜£"Å&#ž!vÖ&#ž$M](6y¢"Å"6yh31"-¤!Wc%\›¦!wE
(20:24:40) Ergot logged out.
(20:24:40) Ergot has closed the conversation window.
(20:24:51) Ergot logged in.
(20:24:56) Chris: ROFL
(20:24:57) Chris: ROFL
(20:24:57) Last outgoing message not received properly- resetting
(20:24:57) Last outgoing message not received properly- resetting
(20:24:58) Chris: ROFL
(20:24:58) Ergot: STOP THAT FAGGOT :(
(20:24:58) Chris: ROFL
(20:24:59) Chris: ROFL
(20:25:00) Chris: ROFL

Offline dark_drake

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Re: Gaim bug?
« Reply #1 on: May 04, 2006, 10:44:15 pm »
Gaim bug?
Just convert to MSN, and all your sins will be forgiven.
errr... something like that...

Offline CrAz3D

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Re: Gaim bug?
« Reply #2 on: May 05, 2006, 01:37:42 am »
make a fix, I dont want to be pwnd on linux

Offline Sidoh

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Re: Gaim bug?
« Reply #3 on: May 05, 2006, 01:50:09 am »
Update: I've come to the conclusion that it's a bug in the encryption plugin.

Here's why:
  I could think of no other reason that sending random ASCII characters (they're actually coherant, but they can easily be considered arbitrary for several reasons: it's an encrypted string with a random encryption key, along with a few other random changes in the string) would cause gaim to crash.
  I noticed that when I tried to send the same string to rabbit (he was away, but I sent it anyway), it was "too long to send."  I didn't understand this until I realized that encryption wasn't enabled.  I enabled it, sent him a message (as to request/save a key) and then sent the same string to him.  It split up the message (I've now discovered that the encryption plugin transmits the malformed string in base64, which lengthens the total number of bytes even more) as to not recieve protocol errors.  It didn't crash his client, but I suspect this is because a different key is being used.

Offline rabbit

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Re: Gaim bug?
« Reply #4 on: May 05, 2006, 07:08:45 am »
Jerk.  You popped up 12 "Accept new NSS key" boxes!

Offline iago

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Re: Gaim bug?
« Reply #5 on: May 05, 2006, 08:03:17 am »
Yeah, looks like encrypted junk. 

Although the gaim-encryption plugin triples the length of a message, it also splits longer messages into shorter chunks.  So it shouldn't cause a problem. 

If there's a repeatable issue with Gaim-Encryption, AIM BillTompkins2.  He's the developer of Gaim-Encryption and a very friendly guy. 

Offline Sidoh

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Re: Gaim bug?
« Reply #6 on: May 05, 2006, 05:09:04 pm »
Although the gaim-encryption plugin triples the length of a message, it also splits longer messages into shorter chunks.  So it shouldn't cause a problem. 

I noticed! :)

It split up the message (I've now discovered that the encryption plugin transmits the malformed string in base64, which lengthens the total number of bytes even more) as to not recieve protocol errors.

If there's a repeatable issue with Gaim-Encryption, AIM BillTompkins2.  He's the developer of Gaim-Encryption and a very friendly guy. 

I'll keep that in mind.  Thanks. :)

Offline Joe

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Re: Gaim bug?
« Reply #7 on: May 05, 2006, 05:22:49 pm »
Gaim bug?
Just convert to MSN, and all your sins will be forgiven.

If God really cared about IM choices, MSN would be the sin, not Gaim.
I'd personally do as Joe suggests

You might be right about that, Joe.


Offline dark_drake

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Re: Gaim bug?
« Reply #8 on: May 05, 2006, 05:41:23 pm »
If God really cared about IM choices, MSN would be the sin, not Gaim.
That, my friend, is blasphemy.
errr... something like that...