Lol. Or maybe.. I was just using a bot to play around with the sockets :o
Dun dun dun
Dun dun dun
How did you even find this place?
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Public Sub InitNewClient(ByVal Socket As TcpClient, ByVal clientIPAddress As IPEndPoint)
clientSocket = Socket
clientIP = clientIPAddress
printf("Incoming client " & clientIP.ToString.Split(":")(0), _SOCKET)
Dim clientThread As Threading.Thread = New Threading.Thread(AddressOf ClientDataArrival)
clientThread .Start()
End Sub
Quote from: Ender on October 04, 2009, 07:45:55 PMQuote from: Punk on October 03, 2009, 02:22:48 AM
Refusing for the last couple years to learn how the .Net platform works, I've decided that I probably should knock this one off my shoulder. Actually, it wasn't until 3 days ago when my dad's friend asked if I could write him some new server software for his company... The software will be accepting / responding to many multiple active connections.
So I did some research and asking around and noticed a lot of people pointed me towards .Net. I would do it in C, but my experience level isn't quite there yet and I know if I did something like that with my level of experience, I would create clusters of memory leaks.
Knowing VB6, I thought it would probably be easiest to go to VB.Net. Therefore, I would be able to get the project done a lot faster.
So my questions are...
Would .Net be suitable for this project?
Is C# and VB equivalent in performance since they both compile down to the same CLR?
many multiple?
Quote from: Camel on May 26, 2009, 09:22:46 PM
bool verifyItIsBlizzard() {
return YES_IT_IS;
}
I talked this over with brew and we came to the conclusion that the signature is generated by the servers ipaddress in conjuction with powmod.
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